| 01-15-2009, 07:55 AM | #1 |
could you tell me yhe body parts in worldeditor to use them in triggers ex"create spesial animation attached to origin of casting unit". i already knew origin.chest.overhead. ![]() |
| 01-15-2009, 11:51 AM | #2 |
hand,left hand,right foot,left foot,right mount sprite (mainly only for buildings, though) head. There are more, IIRC. Check the Art Tools. |
| 01-15-2009, 03:01 PM | #3 |
I'll move this to general development where it belongs. |
| 01-15-2009, 11:55 PM | #4 |
origin how could u forget about it? or did you assume he already knew it? there's also the three that are specific to bloodmage and warden's avatar. |
| 01-16-2009, 01:01 AM | #5 |
The Blood Mage uses the first three sprites. Also, the Cyclone buff (not Extra) attaches at sprite, first. Maybe other units have sprite attachment points. |
