| 01-20-2009, 12:18 PM | #1 | |||
I'm working on a map and I like having the small things that add to the sense of racial-themes to my map. My MPQ editor spits out things strangely for some reason, so I apologize for being unable to upload base models, I will provide paths.
Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl This one is meant to be used as an alternative to Avatar. Cut the four-side pillars of orange fire because they'll look out of place, don't bother changing them... The firey smoke in them middle and the fire pillar must also need the orange fire to be changed to a... - Lightning-like whitish with a noticeable but not outstanding blue tint, but also a high-powered-magical spell sense to it In the near future, I may be making more requests, as some of these spells and abilities don't seem to have a solid-graphical sense yet. It would be appreciated that if any custom textures are used, it should be in BLP so that the file total takes up minimal space. However if it can be done purely in the MDL edit, that would be great! |
| 01-20-2009, 01:41 PM | #2 |
Done. Texture path: Zap1_Gold.tga. |
| 01-20-2009, 01:43 PM | #3 |
That's a bit heavy for a special effect texture, is it possible to blp'ify it? I know in the model itself the path has to be fixed, that's why I bring this up. |
| 01-20-2009, 01:45 PM | #4 |
I´m not 100% sure if this is how you wanted it but I tried my best :> |
| 01-20-2009, 01:47 PM | #5 |
The bottle missile is not quite what I need, I need sparkles, not droplets of magic and I need the recolors in separate areas. Sorry, I should have mentioned that. EDIT! The feral spirit is just what I needed. + rep It will come soon, it says I need to spread :P @ Vestras, don't worry about the feral spirit. |
| 01-21-2009, 11:49 PM | #6 |
Bump? |
| 01-21-2009, 11:55 PM | #7 |
I'd love to help, but I'm not sure I A: understand what you want for the Acid Bomb, and/or more importantly, B: am able to do it. :/ |
| 01-22-2009, 02:09 AM | #8 |
Acid Bomb's normal particles are green drops of acid and when it dies, it makes a huge green splash. What I'd like to have done to it is replace the green drops of acid with glowing particles of energy (like the Dragonhawk <Missile>), and the same thing done to the huge green splash at the end. Basically replace "acid" with energy. It's one colour per bomb. |
| 01-22-2009, 03:43 AM | #9 |
Hum... I could attempt it, but having done so in the past (*cough* Dark Apothecary *cough*), I will tell you that Acid Bomb has, like, 8 different particles to mess with. :P Also, I'm not sure if changing the "end splash" will look alright. But meh. |
| 01-22-2009, 04:10 PM | #10 |
I don't need the acid bombs anymore, apparently, however the immolation would be much appreciated. |
| 01-22-2009, 06:21 PM | #11 |
Fuck's sake, nobody made the easiest one? |
| 01-22-2009, 06:35 PM | #12 |
omg RDZ I just made it 2^^ but I think yours looks a bit better than the one that 1 made and this request wasn´t there when I first took a look in this thread :/ |
| 01-22-2009, 06:52 PM | #13 |
2fast4u It's two seconds of recolour, what's to get wrong? There isn't even any texture-switching to be done! |
| 01-22-2009, 07:03 PM | #14 |
I was looking at different icy sfx so it looks like them. And I was also watching tv when doing it^^ But next time I will be faster ![]() |
| 01-22-2009, 11:42 PM | #15 | |
Quote:
So you do or you don't need that Acid Bomb one? |
