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Slow Aura Tornado question

01-22-2009, 05:38 PM#1
Flame_Phoenix
Hi guys, I have been recently introduced to the concept of "slow aura is the perfect buff because it always stacks", However I don't know how to use it. In a simple and quick test map I made, I use 2 slow auras in my priest, but the effects of the auras don't show up. What am I doing wrong? Who to use this ability properly ?
Attached Files
File type: w3xslowBuff.w3x (17.0 KB)
01-22-2009, 05:50 PM#2
Anitarf
Different auras only stack properly if they use different buffs.
01-22-2009, 05:53 PM#3
Veev
Just a quick note: those field values in the Data section should not be negative.
01-22-2009, 06:18 PM#4
Flame_Phoenix
Quote:
Different auras only stack properly if they use different buffs.
Weermmm, so you are saying I have to change the buffs from the auras right? Like Endurance aura plus Brilliance aura ? Thx

Quote:
Just a quick note: those field values in the Data section should not be negative.
Why not?
01-22-2009, 08:43 PM#5
Veev
Because it didn't even slow the units. Did you even test your own demo map?

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01-22-2009, 08:59 PM#6
Flame_Phoenix
Quote:
Because it didn't even slow the units. Did you even test your own demo map?
Yes, and the priest was moving slower =S
01-22-2009, 09:45 PM#7
Veev
I was referring to the values in NewSlow2, sorry for the mix-up.
01-23-2009, 02:25 AM#8
Bobo_The_Kodo
Like this :

( for triggered condition / buff system things )
Attached Files
File type: w3xslowBuff.w3x (17.1 KB)
01-23-2009, 02:10 PM#9
Flame_Phoenix
Quote:
Like this :

( for triggered condition / buff system things )
Ahh, thx now I understand how to use tornado slow aura!
I would give your rep++ (but wc3c won't let me) because you make no idea how this is important to me and my project. Thx a lot really ! You already have credits in a mini.system of my map, but this is something greater xD