| 02-05-2009, 11:43 AM | #1 |
I have read the post "Essentials: Things In Models That Make the Game Crash", But I do not really understand some of the things. I have edited the "HumanMage" Model, Firstly I exported and swapped it into a .mdl, and then I did all the stuff I wanted to do like swap animations and take of the staff, and then swapped it back to the .mdx and Imported it into Warcraft. But whenever i try to use the model it keeps crashing. |
| 03-06-2009, 12:05 AM | #2 |
Did you mess with Geosets at all? |
| 03-13-2009, 03:15 AM | #3 |
Just tell me what you want done with it, i'll have it done in no time. |
| 05-08-2009, 02:13 PM | #4 |
Sorry for the late reply... Formating my computer and then thinking about installing warcraft took awhile, Anyway my problem is in the title, It crashes in worldeditor. All I want is to transfer the animations from this Multi Animation Villager to the Human Mage and the staff to be removed... |
| 05-28-2009, 01:09 PM | #5 |
Bump, Its been like two weeks and no reply. |
| 05-29-2009, 05:42 AM | #6 |
Here you go. I've also made 1 version without cape\loin cloth because they really screw up the animations. If you use them in your map, do not change the paths. Import both the model and portrait. |
| 06-02-2009, 05:09 AM | #7 |
Oh yeah, Sorry for another request but could you tell me what was the problem? I tried doing the same thing on other models and it worked, But it was this model that kept crashing. Edit: Sorry, But I think they both still crash world editor... |
