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Model Crashes Warcraft

02-05-2009, 11:43 AM#1
ZilvaX
I have read the post "Essentials: Things In Models That Make the Game Crash", But I do not really understand some of the things. I have edited the "HumanMage" Model, Firstly I exported and swapped it into a .mdl, and then I did all the stuff I wanted to do like swap animations and take of the staff, and then swapped it back to the .mdx and Imported it into Warcraft. But whenever i try to use the model it keeps crashing.
Attached Files
File type: mdlHuman.mdl (767.8 KB)
03-06-2009, 12:05 AM#2
Traxamillion
Did you mess with Geosets at all?
03-13-2009, 03:15 AM#3
[Ð]
Just tell me what you want done with it, i'll have it done in no time.
05-08-2009, 02:13 PM#4
ZilvaX
Sorry for the late reply... Formating my computer and then thinking about installing warcraft took awhile, Anyway my problem is in the title, It crashes in worldeditor. All I want is to transfer the animations from this Multi Animation Villager to the Human Mage and the staff to be removed...
Attached Files
File type: rarDesktop.rar (184.1 KB)
05-28-2009, 01:09 PM#5
ZilvaX
Bump, Its been like two weeks and no reply.
05-29-2009, 05:42 AM#6
deolrin
Here you go. I've also made 1 version without cape\loin cloth because they really screw up the animations. If you use them in your map, do not change the paths. Import both the model and portrait.
Attached Files
File type: rarHumanWorking.rar (117.1 KB)
File type: rarHumanWorking_NoCape.rar (116.0 KB)
06-02-2009, 05:09 AM#7
ZilvaX
Oh yeah, Sorry for another request but could you tell me what was the problem? I tried doing the same thing on other models and it worked, But it was this model that kept crashing.

Edit: Sorry, But I think they both still crash world editor...