| 02-19-2009, 12:57 PM | #1 |
Hey there i want to present you my WIP map "Creep Wars" made by me :P Summary: This map contains 2 teams with 4 players each team. Both of them need to defeat the other team in order to win. 2 of the players are builders and 2 of them are heroes. Both need to work together to archieve victory. Basebuilder will take the part of basebuilding *duh* Resarching Managing Creepwaves Managing Rescources The heroes will take part in: Fighting Creeps Fight the enemys Taking over Creepcamps or Bribing them Kill enemy heroes Push lanes Features: Well as i said above the teams are diverted into "basebuilders" and "heroes". As Special features there are for the "Basebuilders": 1.4(+) Different Races with their own gameplay. 2.Hirable Creepwaves 3.A Magic Altar with those they can call up spells to create various positive or negative effects 4. A new rescource system where you make use of Caravans 5. Techtrees 6. Each Spawn also have its own cost and buildtime 7. A selfmade damage table which creates hopefully tactical depth Heroes: 1. Alot of Unique heroes to choose from with Triggered Abilitys. 2. Creeping or Bribing Creeps. 3. Fighting Heroes and Spawns. 4. Buying a team of spawns to command. 5. An nice choose of items. Ya ya, i know Builder sounds better on the first glance. But alot of people love the aos feel. All in all i could say this is like an combination of castle fight and an aos with it own uniquiness. Team: [CL] Shadow (Everything >_>) Progress: Duh, not sure about it. Right now i need to finish: Terrain Heroes Items Various Object Data things for Spawns and Creeps. So i say 50% Misc.: I could need someone to make some awesome heroes in vJass. Ofcourse you dont need your own ideas i can give you the orders :P But if you got your own ideas feel free to tell me about them. Else i need some testing people when the map is in playable state. Thanks for the intrest! And here are some WIP pics: |
| 02-19-2009, 05:20 PM | #2 |
It appears to me that your cliff edges (i.e. next to the river, on the bridge screenshot) are too flat. Using Blizzard cliffs is usually a bad idea for rivers (unfortunately). |
| 02-19-2009, 06:09 PM | #3 |
What the... where do you see blizzard cliffs? Iam only using high and lower tools never those blizzard cliffs. Also these shots are all WIP ;) |
| 02-19-2009, 06:37 PM | #4 |
Ah, higher-lower. Sorry, that's what I meant. I just looks like you have two plateaus abruptly next to each other, with a handy river between them. I.e. Not natural. Not trying to be critical, just pointing out something I'm sure will look bad in the future. |
| 02-19-2009, 07:13 PM | #5 |
Ya i know, but as i said its still wip and iam a pretty decent terrainer by myself so i will handle this sooner or later. But could we stop talking about this little piece of pic?^^ |
| 02-19-2009, 07:19 PM | #6 |
Sorry, I don't have much else to say. The map-type doesn't terribly interest me, unfortunately. :/ (not your fault, more my problem) |
