| 02-24-2009, 08:21 AM | #1 |
While surveying the Fire Pandaren's animations to determine the index of an animation I wanted to play, I inadvertently came across others that I have not been able to preview in the Preview Window in World Editor. I surveyed the other Pandaren Elementalists, too, and found out that they, too, had 'hidden' animations. Also, found a 'dance' animation for the Alchemist. Storm: death - 7; dissipate - 8; 4 - spell (looks like he's punching or surging something) Earth: death - 7; dissipate - 8. Fire: death - 7; dissipate - 8. Alchemist: dance - 6. Anybody know of any other 'hidden' animations? JASS:library AnimationSurveyor globals private constant real ANIMATION_SURVEY_TIME = 3.00 private constant integer ABSOLUTE_MAX_ANIMATIONS = 30 endglobals private function Survey takes unit u returns nothing local boolean BOOL_Paused = IsUnitPaused(u) local integer INT = 0 call PauseUnit(u, true) loop exitwhen INT == ABSOLUTE_MAX_ANIMATIONS call BJDebugMsg("Displaying Animation of Index: " + I2S(INT)) call SetUnitAnimationByIndex(u, INT) call PolledWait(ANIMATION_SURVEY_TIME) set INT = INT + 1 endloop call PauseUnit(u, BOOL_Paused) endfunction function SurveyUnitAnimation takes unit u returns nothing call Survey.execute(u) endfunction endlibrary |
| 02-24-2009, 08:48 AM | #2 |
you can check models on your own. every animation have its own block inside model code. |
| 02-24-2009, 09:53 AM | #3 |
Yes, I can go and check every model. But I posted this for quick feedback. I'm just curious. |
| 02-24-2009, 11:29 AM | #4 |
Well, I know that the Tree of Life model has an animation called "Hold"... Seems like it was supposed to look different while rooted... <,< |
| 02-25-2009, 10:36 PM | #5 |
Cool find man, very useful :) |
| 02-26-2009, 12:53 AM | #6 |
Huh. Alchemist dance? So if you can't watch the animation inside WE, do you have to use JASS to access + view it? Or can you use, like, Magos? |
| 02-26-2009, 01:13 AM | #7 |
You can use magos, the dance animation is called "monkey". |
| 02-26-2009, 01:59 AM | #8 |
O_o How strange... |
| 02-26-2009, 02:01 AM | #9 |
only animations named certain things will show up in WE |
