| 02-24-2009, 12:36 PM | #2 |
//call TimerStart(data.t, data.refresh, true, SpawnUnits)
->call TimerStart(data.t, data.refresh, true, function CreepSpot.SpawnUnits) |
| 02-24-2009, 01:25 PM | #3 |
Thx Deaod! Somehow I always forget that thing ... it is so weird lol. +rep ! Btw, version updated, I am taking suggestions=P |
| 02-25-2009, 07:26 AM | #4 |
What the fuck is a "Creep Spot"? A camp, perhaps? And no, I won't test the map to find out. Your post should say. |
| 02-28-2009, 11:33 AM | #5 |
Bump, the system was heavily updated, and I am sure people will like the new features and changes. Please comment and report bugs / suggestions. |
| 02-28-2009, 04:12 PM | #6 |
| 03-02-2009, 09:49 PM | #7 | |
Quote:
EDIT EDIT EDIT Bump, updated to version 1.5, see change log for more info. EDIT EDIT EDIT Bump, updated to version 1.51 EDIT EDIT EDIT Bump, I released version 1.6 on THW. It is time consuming and quite hard for me to always update multiple threads at the same time (specially when I feel some of them are being ignored) so I just give a link for people who are interested in giving suggestions: http://www.hiveworkshop.com/forums/f...system-118923/ EDIT EDIT EDIT New version available 1.7 at http://www.hiveworkshop.com/forums/f...system-118923/ For some reason wc3c doesn't allow me to create ANY posts so I am editing this one ... Special thx to Saxe, he is the reason why I am updating this thread in this evil forum. |
