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Import WMO files into 3DStudio Max

02-24-2009, 12:43 PM#1
Taylor_Mouse
Hey, finally after 3 long days I put this tool together.



I know, it is for World Of Warcraft, but some people may want to use this as a reference or so.

Get it here link removed.

You do need a copy of WoW and a MPQ file extractor.

So extract a WMO file ( and its sub files )

run the tool, select the wmo file and it creates a new file with the extension of .MaxModel

Open Max, run the script (that can be found in the tool) in Max Script Editor and select the MaxModel file.

It creates all the submeshes and links it to there texture
hint: extract the blp files for that wmo file and convert it to png, put them in the same dir as the MaxModel file and the textures will show immediatly in 3DSMax as well.

A short description can be found on my home page as well

Happy modeling

T.
02-24-2009, 07:31 PM#2
TotallyAwesome
This is a very good tool for ripping models from wow, thank you!!!
02-24-2009, 07:36 PM#3
Kyrbi0
Quote:
Originally Posted by TA
This is a very good tool for ripping models from wow, thank you!!!
Watch out... I can almost smell Captain Griffen coming to this thread...

~~~

Well, sure looks useful. Thanks, man. Also, having seen some of your past models, WOW! (no pun intended). You taking requests? :P
02-24-2009, 08:39 PM#4
TotallyAwesome
Quote:
Originally Posted by Kyrbi0
Watch out... I can almost smell Captain Griffen coming to this thread...

~~~

Well, sure looks useful. Thanks, man. Also, having seen some of your past models, WOW! (no pun intended). You taking requests? :P
It was sarcasm, noobass.
02-24-2009, 08:55 PM#5
Taylor_Mouse
Thnx guys I used to hang around here often, in my younger years

Quote:
Originally Posted by Kyrbi0
... You taking requests? :P

I don't have time to do much animation, I can do to try some static models if you like, you still need to convert them to mdx, cause I use 3DS Max 2009 now, and I do not know if there are any compatible tools to export models to mdx...
02-24-2009, 09:07 PM#6
Kyrbi0
Quote:
Originally Posted by TotallyAwesome
It was sarcasm, noobass.
Boy, somebody bit the wrong end of the angry-stick...

Quote:
Originally Posted by Taylore_Mouse
I don't have time to do much animation, I can do to try some static models if you like, you still need to convert them to mdx, cause I use 3DS Max 2009 now, and I do not know if there are any compatible tools to export models to mdx...
3dsmax 2009, eh? :P What a coincidence. I believe this might be of use to you... ?

Also, I'm not sure yet. Lemme see if there's anything that needs modelling; I'll PM you.
02-24-2009, 09:35 PM#7
Taylor_Mouse
Whooo, I did a quick test, I took the Iron Giant wmo file, used my tool
and exported it and check it out !!! Looks SUPER

Zoom (requires log in)
( it is converted to 256 colors to reduce the size ofcourse )
Attached Images
File type: gifTest01.gif (75.5 KB)
02-24-2009, 09:41 PM#8
Michael Peppers
Quote:
Originally Posted by Kyrbi0
having seen some of your past models, WOW! (no pun intended).

So did I.

Well, I'd have something to ask you, but not right now, I'm gonna first wait for a "certain thing" and then, I'll let you know my request (well, if you want to know it, of course...)

The tool seems good, but since I don't have neither WoW nor modeling skills it's quite useless for me, sorry...
02-24-2009, 11:41 PM#9
Nuclear Arbitor
ty for that link Kyrbio.

as for the program, i really don't see any use for it. i haven't yet re-overcome the $40-$80 upfront plus $80 a month part yet. plus, the models aren't really that good. newer games have much better ones. I'm sure some one will find it useful though. also, i believe this is the wrong forum, it should probably be in a sticky (depending on whether uses other then WoW ripping are big enough) in the modeling section
02-25-2009, 04:32 AM#10
Kyrbi0
No problem. Is there a better place to post it (like the modelling forum)?
02-25-2009, 05:14 AM#11
Nuclear Arbitor
the link or this? i already posted the link. and this should have been there because it's modeling related.
02-25-2009, 05:31 AM#12
Rising_Dusk
What the hell. This is blatantly against the rules. WC3C does not endorse the ripping of work from other games, discussion of said ripping, or any act remotely similar in nature to either. The rules are clear, and this is in absolute breach of them.
Quote:
Originally Posted by Site Rules
This has recently been a problem propagating throughout the Warcraft III communities; and as such it is important to make it absolutely clear within our rules. Discussion of the processes of exporting anything from World of Warcraft is prohibited. The uploading of WoW exports will result in a warning. Should one continue in attempting to acquire or produce WoW models at Wc3Campaigns, they will be banned. Offsite linking to WoW exports is likewise not permitted. No map content containing WoW exports will be acceptable in our Map Database (Except in cases as mentioned below). This is a serious issue, do not take it lightly. Heavily modified WoW models, wherein the purpose of the original model is altered drastically, can be acceptable in specific cases at the moderators discretion. This rule also applies to exports of any kind from any game.
Locked, links deleted, punishment applied.