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Why do I always have problems with glows?

02-25-2009, 07:24 PM#1
Michael Peppers
I just found out that the hero glow model I'm using doesn't support colors different from the default ones. (I mean "red" for player 1, "blue" for 2 etc.)

What can I do?

Screens added below... see for yourself.
02-25-2009, 07:48 PM#2
ShadowWolf
Once again, your problem would be solved by using Fixed Player Settings. Hero Glow Models works assuming that you have that option enabled.
02-25-2009, 08:02 PM#3
Kyrbi0
I'm not sure what the problem is, but I've seen it happen on some of mine. All I can offer is one that (should) work.

(Dang, not on my home computer, so I can't right now. :/ )

--EDIT--
By the way, nice Troll race. :P I would get the blue reskin of jigrael's Ravager, though. And how can you stand to use those GoldDigger peons? xD
02-25-2009, 08:22 PM#4
Michael Peppers
Quote:
Originally Posted by ShadowWolf
Once again, your problem would be solved by using Fixed Player Settings. Hero Glow Models works assuming that you have that option enabled.

Isn't that a silly way to do a model? A model has to be fully compatible with the game, point.
On the other hand I can't used Fixed Player Settings, my map must provide the same choice flexibility of the normal melee maps.
In other words: it's an altered melee.

Quote:
Originally Posted by Kyrbi0
I'm not sure what the problem is, but I've seen it happen on some of mine. All I can offer is one that (should) work.

(Dang, not on my home computer, so I can't right now. :/ )

Don't mind, someone will provide to me a link or something else to solve this someway someday somehow and someotherthings...
02-26-2009, 06:25 AM#5
Pyrogasm
After you add the glow to the unit (with an ability or by using Add special effect to Unit), do this:
Trigger:
Animation - Change the color of (Your Unit) to (Color of (Owner of (Your Unit)))
That should fix it without fail.

At least I think it's under animation...
02-26-2009, 06:28 AM#6
Tide-Arc Ephemera
It's under units as far as I know.
02-26-2009, 06:30 AM#7
Pyrogasm
Damn.
02-26-2009, 10:39 AM#8
Rao Dao Zao
Apparently there are other ability choices that will make attachments be the appropriate team-colour without any faffing, but setting the unit's colour is fine.
02-26-2009, 11:40 AM#9
Michael Peppers
Thank you guys, soon I'll test Pyrogasm's solution and I'm sure I'll have to + Rep him for giving the solution.
02-26-2009, 01:00 PM#10
Panto
Yea, if you add the glow by making it an effect of an ability like Life Regeneration Aura (notably, Sphere does *not* work properly), the glow will not need any triggers to be the right color for the right player.
02-26-2009, 01:56 PM#11
Michael Peppers
Ok, now it works fine. + Rep to Pyrogasm and Panto for giving solutions and thanks to the others for their advices.
02-26-2009, 04:00 PM#12
Kyrbi0
Quote:
Life Regeneration Aura
Dangit, beat me to it.

--EDIT--
Yeah, if you want an attachment to have team-color (like Hero Glow, or mounting a unit through attachments, or whatever), always use that Life Regeneration Aura as a base. Otherwise, I would use something like Item Defense +1 (not exact name).
03-03-2009, 06:11 AM#13
Tide-Arc Ephemera
Ah, I'm using the item armor bonus and it doesn't work. Where's this "fixed player settings" thing located?
03-03-2009, 07:35 AM#14
Michael Peppers
Well, it is located in the "Scenario" menu in the main window, search for "army properties" or something similar (remember, I don't have the english version, so I'm not sure of that). I'll update this post soon with the solution I used.

Solution I used:

Life Regeneration Aura, then:

Trigger:
Hero Glow Trained
Collapse Events
Unit - A Unit Ends the creation of a unit
Collapse Conditions
Collapse Or - Any (Conditions) are true
Collapse Conditions
(Trained Unit-Type) Equal to Crack Shot Gnoll
---And all the other heroes that use the glow---
Collapse Actions
Unit - Change Color of (Trained unit) to (Color of (Owner of (Trained unit)))


Trigger:
Hero Glow Resurrected
Collapse Events
Unit - A Unit Ends the resurrection
Collapse Conditions
Collapse Or - Any (Conditions) are true
Collapse Conditions
(Unit-type of (Reviving Hero)) Equal to Crack Shot Gnoll
---And all the other heroes that use the glow---
Collapse Actions
Unit - Change Color of (Reviving Hero) to (Color of (Owner of (Reviving Hero)))

This works for every color.
03-03-2009, 07:51 AM#15
Tide-Arc Ephemera
This solution seems kinda silly, though I guess it's what comes for using a fossilized modding engine for a once-upon-a-time game.