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Region Troubles

01-26-2003, 01:33 AM#1
l)ark_Link
I need to know if theres a way to make it so that no unit can enter a regoin. If theres a way (which im sure there is) I need to know the triggers involved in making regions un-enterable. Making a boundary just isnt working, cause you can see it exactly where it is. I dont want to have a black strip going down my lava mountian. So if someone knows the triggers needed to make regions un-enterable, please speak up. Thanks a lot guys. :D
01-26-2003, 01:39 AM#2
dataangel
At map init, add the action

Cinematic - Don't show boundaries

That's not the exact wording but you get the idea ;) It makes boundaries invisible.
01-26-2003, 04:45 AM#3
DaKaN
Now there is something i seen but never realized... boundry tinting.. good way to paint pathing for the new terrain types that Heaven discovered...

BTW the exact name is

Cinimatic - Disable Boundary Tinting
01-26-2003, 06:13 AM#4
kharma
True, but using Zephir's editor for pathing still has an advantage over using boundaries because with pathing you can set an area not walkable, but still be flyable over. Boudaries block all movement.

~kharma
01-26-2003, 06:26 AM#5
DaKaN
hmm.. good point