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a small problem, please help us

01-26-2003, 02:04 AM#1
krazysigmarite
Well i made a big 125x235 map, and its ok with it, but when i try to change map description, it says "too many cells" or whatever. Do i ahve to leave the name of my map "Just anotehr warcraft map" ?????
01-26-2003, 02:46 AM#2
fr0ggE
no, change the name of your map to what you want the name to be. I think it tries to save it under the name you have under Map Description, so changing that is a good idea.

Re the too many cells, I've never tried to make a map bigger than 192X192 so i have no idea

fr0ggE
01-26-2003, 04:37 AM#3
DaKaN
There is way to edit it, but I am not sure what other data might get lost. Inside the MPQ file is a filed called war3map.w3i. That file contains the map info/description. To change the data it in. Make a 32x32 map, fill out the new description/loading screen data. Then save that map. call it junk.w3m or whatever.

Open the newly made w3m file with a MPQ viewer. Extract teh w3i file and import that file to your map that is over the cell size limit.

** MAKE A BACKUP BEFORE DOING THIS **

The w3i file isnt a ASCII file so opening it in notepad just gives alot of garbage, so i cant really say what other data is stored in this file. But i my self have done this a few times and nothing seemed to be changed besides the map name.

What i know is in the file:
Map Name
# Players suggested
Map Description
Loading screen info (even the backgrounds)
All 4 options of the map (Masked areas partly visible, hide (minimap and the other 2)
01-26-2003, 05:31 PM#4
MicrosoftXP
zepirs editor allows you to change that information w/out changing the map size. but like Dakan suggested make a backup first =)
01-26-2003, 07:34 PM#5
DaKaN
update:

the w3i file contains some info about the tileset... although when you goto edit tileset.. everything looks normal

but the map's tileset changes, suggestion:

Take yr map, shrink it down to 64x64 or something, edit the data, save it at a junk map, then import the file. this fixes that problem