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Triggers and different UI, possible?

03-04-2009, 11:32 AM#1
Michael Peppers
Is it possible via triggers to change the UI of a SINGLE (not all players) player to a custom one? Ex: 2 players are using an Undead race, the first one must have a custom interface while the other must have the default one.

And it's possible to change the scorescreens accordingly to it? For scorescreens I refer to:
Zoom (requires log in)Zoom (requires log in)Zoom (requires log in)Zoom (requires log in)

If it can only be done with World Editor "enhancements", tell me what I should download.
03-04-2009, 11:36 AM#2
xombie
I'm pretty sure that the closest you can come to your desired effect is by re-skinning the Undead interface to suit your needs, and then make all the players who require that specific interface the Undead race...
03-04-2009, 11:41 AM#3
Michael Peppers
The real problem is that, since in my project I'm planning to do 8 different races, I'd like to find a way to use 8 interfaces simultaneously.

If that's not possible, well, I'd be , but it doesn't really matter that much...
03-04-2009, 11:42 AM#4
xombie
I'm pretty sure that that isn't possible. Sorry bud.
03-04-2009, 11:54 AM#5
moyack
It can be changed, through game constants, but it's set per race, not per player.
03-04-2009, 12:14 PM#6
Michael Peppers
Quote:
Originally Posted by moyack
It can be changed, through game constants, but it's set per race, not per player.

That's because I asked for a method via triggers...
I had a look on the trigger editor, but there are no variables to do such a thing, so I guess it's impossible using the normal WE...

So no one has ever made a system or something else to do it?

However, thanks for the explainations...
03-04-2009, 12:22 PM#7
Kyrbi0
Dang. I was gonna suggest something about using the Handicap feature to distinguish between "regular" Orcs and your custom race (that fills the Orc slot), but meh.
03-04-2009, 12:41 PM#8
moyack
Quote:
Originally Posted by Michael Peppers
That's because I asked for a method via triggers...
I had a look on the trigger editor, but there are no variables to do such a thing, so I guess it's impossible using the normal WE...

So no one has ever made a system or something else to do it?

However, thanks for the explainations...
It can't be triggered.
03-04-2009, 02:09 PM#9
Michael Peppers
So no common ways to do it...

DLL editing, ".j" files editing or such? I guess it could be an easy way to "destroy" the Warcraft you installed, but not a way that can give solutions. I'm hoping that I'm wrong...

EDIT: Ok, I give up.
However, if someone finds a method to do this, PM me...