| 03-04-2009, 11:36 AM | #2 |
I'm pretty sure that the closest you can come to your desired effect is by re-skinning the Undead interface to suit your needs, and then make all the players who require that specific interface the Undead race... |
| 03-04-2009, 11:41 AM | #3 |
The real problem is that, since in my project I'm planning to do 8 different races, I'd like to find a way to use 8 interfaces simultaneously. If that's not possible, well, I'd be , but it doesn't really matter that much... |
| 03-04-2009, 11:42 AM | #4 |
I'm pretty sure that that isn't possible. Sorry bud. |
| 03-04-2009, 11:54 AM | #5 |
It can be changed, through game constants, but it's set per race, not per player. |
| 03-04-2009, 12:14 PM | #6 | |
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That's because I asked for a method via triggers... I had a look on the trigger editor, but there are no variables to do such a thing, so I guess it's impossible using the normal WE... So no one has ever made a system or something else to do it? ![]() However, thanks for the explainations... |
| 03-04-2009, 12:22 PM | #7 |
Dang. I was gonna suggest something about using the Handicap feature to distinguish between "regular" Orcs and your custom race (that fills the Orc slot), but meh. |
| 03-04-2009, 12:41 PM | #8 | |
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| 03-04-2009, 02:09 PM | #9 |
So no common ways to do it... DLL editing, ".j" files editing or such? I guess it could be an easy way to "destroy" the Warcraft you installed, but not a way that can give solutions. I'm hoping that I'm wrong... EDIT: Ok, I give up. However, if someone finds a method to do this, PM me... |
