| 03-09-2009, 12:43 PM | #1 |
What would you consider a map with these things in? - The player must check the environment for "things" that will allow the player to progress. - For example, because whacking an MBT to death with a baton is obviously a bad idea, you must find stuff you can use to destroy it, like an RPG. - For example, destroying a terminal computer, in order to draw attention from a locked room, causing its occupants to come out, where you can quietly kill them. - In cases where you know you cannot win a fight, you have to find a way to distract them. - Utilizing the environment in combat. For example, electric users should electrocute units in the water. Details about the map below. It is halfway in construction. _________________________________________________________________ Plot : In an attempt to create a super-soldier. The multinational corporation known as Genesis initiated a project codenamed, WRATH, headed by Professor Frank Reach. After 10 years of development, the project which was nearing completion, was suddenly canceled and its creations were ordered to be destroyed. However, Professor Reach has other ideas for his creation... _________________________________________________________________ General Info : 1. YOU are obviously that super-soldier. Except for the first part where you control Prof. Reach in finishing the super soldier, before he is shot to death. 2. The game takes place in an underground facility which is divided into several complexes and you use teleporters to move between complexes. 3. The game is divided into Acts. Each Act taking place on a different section of the facility. 4. Along the way, you can find other BiO Weapons (BOW for short.), which act as optional bosses. Each of these BOWs are fought in an environment they are created to fight in, putting you at a slight disadvantage. Unless you can find flaws, which you can use to turn the tables. _________________________________________________________________ LIST WILL BE UPDATED. |
| 03-09-2009, 09:46 PM | #2 |
Genre wise or interesting wise? Seems like a puzzle to me, and it could be really cool if there's more than one path for things you have to do (as described in the fir part). |
| 03-10-2009, 09:11 AM | #3 | |
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Both, and yes, there is multiple ways to deal with stuff, like planting C4 charges on the tank instead. _________________________________________________________________ Weapons : For simplicity from the other ideas I came up with, the Hero will have a spellbook ability, that contains multiple forms, each form being a different weapon, the list will be updated as more weapons are collected. Each weapon will have different main attributes. For example: Fire Axe - STR Rocket Launcher - STR Shotgun - STR Assault Rifle - AGI Gauss Cannon - AGI Disc - AGI Sniper Rifle - INT Laser Rifle - INT Flamethrower - INT Note that this is subject to change, until I have decided on the Hero concept. _________________________________________________________________ Heroes : I am still thinking whether to have 1 type of super soldier or multiple types suited for different tasks. The problems are: - If I use only 1 kind of super soldier, designing the weapons, and the hero will be easier, but the map would have less variety. - If I do multiple types, there would be loads of playing styles, like stealth and brute force, but the designing would be a nightmare. - Plus, the Marine and Space Fel Orc models are unsuitable (Maybe except their guns). And it would be a nightmare to create models for each weapon-wielding super soldier. _________________________________________________________________ Facilities : Just some examples of the various levels. WRATH Complex - Where all hell breaks lose (If you consider yourself as hell). Aquatic Research Facility - Several labs and some enclosures, the Levi BOW is stored here. Cave System - You'd have to go through here when a lockdown on your position forces you to use the caves to reach the next area, the escaped Venti BOW lurks around here. _________________________________________________________________ LIST WILL BE UPDATED. |
| 03-10-2009, 09:21 AM | #4 |
I forgot the name but there is already a map like this. Anyway I like it. |
| 03-10-2009, 10:07 AM | #5 | |
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Interesting, and a puzzle/dungeon map.... |
| 03-10-2009, 10:09 AM | #6 | |
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| 03-11-2009, 01:01 PM | #7 |
UPDATES: Got the Model Editor to work. Attempted to create a flash-free model of a marine... failed. Result was nasty. Created sniper super-soldier and enemy sniper. Not a pretty sight. |
