| 03-12-2009, 01:58 AM | #1 |
Quick question: for some reason my spawned unit is not showing an expiration bar like it should? I haven't used expiration timers in a long time but I seem to remember them showing the countdown with the blue bar? JASS:
call UnitApplyTimedLife(f, 'BUan', 50)
'BUan' is the animate dead buff, but like I said it just doesn't display the countdown.<it still expires normally> Any ideas? Thanks. |
| 03-12-2009, 02:04 AM | #2 |
I don't think units who are revived using "Animate Dead" have the countdown. Try using a different buff. |
| 03-12-2009, 02:24 AM | #3 | |
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AGHH! The buff was fine; buidlings don't show expiration timers! =o. Weird. Damn; guess that blows that idea away. Well at any rate; any idea how I change the text it shows while expiring? |
| 03-12-2009, 02:48 AM | #4 |
Change the name (or description-normal) of the buff? |
| 03-12-2009, 04:29 AM | #5 | |
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If I make a custom buff it just puts that annoying "Expiration Timer" message on it. No matter what it's based on. |
| 03-12-2009, 05:38 AM | #6 |
You can only have it say a set number of things, and it's based upon what you base the buff off of. Water Elemental, Timed Life, Feral Spirit, Summon Treant, etc.. |
| 03-12-2009, 12:03 PM | #7 | ||
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Don't you think its pretty important information whether or not the unit is a building? |
