| 03-16-2009, 03:45 PM | #1 |
Found some old screenshots from a former project, The Orb of Oblivion. The story was about how the Merfolk's lifesource was taken (stolen) from their underwater city of Tidalrage. Who's emperor, Bashji, ordered his deadliest and most trustworthy servant of the Pearl Trident Guard to travel to the surface in order to find & return the orb to it's rightful place in the depts. And kill whoever he finds in it's possession, and any obstacle along the way. Without the Orb, the energies that tie the Merfolks to the world are diminishing rapidly & and the future of their kind will be forever lost. A slow & painful death awaits. The Pearl Trident Guard that Bashji dispatched was called Auir. Who swam for many days and nights until he reached the shore of unknown lands, however he found the remains of the Steel Beast which had carried the land dwellers & the Orb in it's belly (a submarine). Shortly after setting his scales upon dry land, Auir meets the revall dragon hunter, Hector. Who promise that if he helps him defeat a troublesome dragon he will help Auir in his search for the Orb of Oblivion.... Here begins the quest! The first two screenshots are of Bashji making a speech at Tidalrage. The others are just some random shots of Hector farting around... |
| 03-16-2009, 03:53 PM | #2 |
- Cool - Nice custom models... The "youghars" dragon looks schweet, and the Silithids are cool as wasp-like enemies. But lawl at the red naga + spikes. :P - Screenie 4 looks good (IMO), except for all the empty space on either side of hte walkway. - Custom Trees?? |
| 03-16-2009, 04:52 PM | #3 |
Awesome, altho i dislike the usage of WoW Models in Warcraft III. Its cool though, and even the wasps fit nicely. |
| 03-21-2009, 05:38 PM | #4 |
Not bad at all, but not particularly good, either. The reason for this is that there aren't really any features that stand out as awesome. |
