| 01-26-2003, 09:29 AM | #1 |
Guest | Im not sure that this is the forum to ask for this but i want to make the Mortars into a skill... I cant remmeber a skill that looks like Mortars, so is theire a way to do this.....? LS |
| 01-26-2003, 09:31 AM | #2 |
what, you mean like the Mortar team attack? what *is* mortars? Is it something that does direct damge, is it something that does splash damage, how does it function? be more specific and I'll try to think of a similar ability fr0ggE |
| 01-26-2003, 09:56 AM | #3 |
Guest | ok maybe i was to unprecise - i want an ability that acts like a mortar in tearms of the way the projectile flies, and in tearms of splash damage! But it should be another projectile that the bomb the Mortar team uses... I know how to make this as a fire way for a unit but i would want it to be a skill? emote_sweat LS |
| 01-26-2003, 10:05 AM | #4 |
OK, so all we need is something that does splash damage already... racking my brain...does the ability Frost Breath do splash damage? if so, it still might not work, cause it may also slow things, but still its a thought in terms of changing the graphics, you do that in the [race]AbilityFunc.txt file. What you need to do: find a direct damage spell that can do splash damage, edit the numbers to be what you want, turn it into a hero ability if needs be, and then modify the projectile art and target art to be fire related. fr0ggE |
| 01-26-2003, 10:08 AM | #5 |
How about an AoE (area of effect) spell, if we can't think of a direct damage splash spell? you could do it with triggers quite easily, i think. fr0ggE |
| 01-26-2003, 10:11 AM | #6 |
Guest | What about Fireball? Or the Lich's Frostnova? I cant really remeber how they look!!! |
| 01-26-2003, 03:09 PM | #7 |
What's Fireball? If you mean Firebolt, then that's a no, cause it is exactly Storm Bolt with different graphics, and possibly slightly different damage and mana cost, i don't remember. you could make a Firebolt with no stun and then use triggers to damage all enemies a certain amount within range of the person who just took damage via the spell. Frost Nova works like this: The main target takes a certain amount of damage, and then all the people in the blast radius take a different amount of Nova damage, and all the targets get frozen, turn blue and move slower for a few seconds. Maybe if you changed the freeze duration to 0 seconds it wouldn't freeze them at all. Then all you have to do is change the graphics. I believe the frost nova graphics work thusly: you cast it, there's no projectile art, but the target gets this ice cube thing sticking out of him for a second and then the rest of people in blast radius get frozen so, what you do is get rid of all that art, and add some fire projectile art, like a red dragon attack, or something, and then whatever else you want. fr0ggE |
| 01-26-2003, 03:25 PM | #8 |
Guest | Only problem is that it still doesn't fly like a Mortar! A way out for me would be to make the skill like an avatar that looked exactly the same but had another way of firering??? Would that be too confusing? |
| 01-26-2003, 04:01 PM | #9 |
I think there's something else called ProjectileArc that you can edit to give it the correct Mortar like Arc. fr0ggE |
| 01-26-2003, 11:46 PM | #10 |
Guest | Be careful if you do end up using a modified Firebolt skill for your projectile. Even if you turn the stun time to zero (or negative), the target will still be stunned and show the blue spiral icon over its head for a split second, and I don't know of a way to remove that. I found it very annoying and ended up not using it in my mod. :bgrun: |
| 01-27-2003, 01:13 AM | #11 |
oh, really? That sucks. If you wanted to get rid of that you'd have to change the Bxxx entry for the spell (i think its a Bxxx). I'm not sure if doing this would effect storm bolt and throw rock and other things like that. fr0ggE |
