| 03-21-2009, 12:15 AM | #2 |
Move the DestroyForce call into your loop, where you have the force creation call. |
| 03-21-2009, 02:16 AM | #3 |
Erhm.. Leakchecker? Is this GUI only? |
| 03-21-2009, 02:31 AM | #4 |
Yes, and it doesn't do a stellar job of even that. |
| 03-23-2009, 11:14 AM | #6 |
Alright, Thanks for the Tips everyone I actually managed to find a workaround by manually adding TempPlayer to TempPlayerGroup, Showing the message, then removing TempPlayer from the group thereafter. But i do not think it is a very good solution. After taking a look for the third time.. JASS is finally starting to make a bit of sense. The annoying part is knowing which native functions to call. Once i complete the entire map.. ill probably try recode everything in JASS to clean things up. Will probably come back here again when i need help =) |
