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Base Unit

03-31-2009, 10:38 AM#1
xXm0rpH3usXx
I just wanted to showcase some stuff i made recently.

This is a base unit, out of which i am going to sculpt several (all) characters i need for a project i am working on... (its german, but we do have a site wich will be made public in a while)

Some may already know it, its called Neratia and is hosted on inwarcraft.de, a german site.

Its not finished yet, i am stuck at making the unwrap, but i wanted to show it nevertheless!

Its polycount is 2985 now...

+rep would be appreciated :P
Attached Images
File type: jpgface1.1.jpg (181.3 KB)
File type: jpgtorso.jpg (43.6 KB)
File type: jpgtorso2.jpg (70.5 KB)
File type: jpgtorso3.jpg (104.9 KB)
File type: jpgtorso4.jpg (220.5 KB)
File type: jpghand.jpg (26.5 KB)
File type: jpgtorso5.jpg (51.7 KB)
File type: jpgbasicmalehero[render01].jpg (166.8 KB)
File type: jpgunwrapp01.jpg (102.1 KB)
04-05-2009, 07:40 PM#2
xXm0rpH3usXx
*bump*

i made a still wip unwrap and an ever wipper texture just for seeing where problems could accur to tweak the unwrap better!
Attached Images
File type: jpgunwrap02.JPG (54.5 KB)
File type: jpgcharbase_male_01.JPG (27.2 KB)
04-08-2009, 01:02 AM#3
Nuclear Arbitor
the head is still just, ug... make it taller and define the features more i think. and a better texture.
04-11-2009, 08:33 AM#4
xXm0rpH3usXx
yeah, the texture was just to see if the unwrap was okay!

on another forum they told me to make it smaller... hmm...
04-11-2009, 09:03 PM#5
Nuclear Arbitor
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