A model I made out of boredom, 2358 triangles. (the compact version has 1670) It's a tad high, but I don't think it's that horrible. There are two versions included, one is more precise according to the concept, and longer, another one is a compact version, more usable in warcraft III (it's more square). If you're going to comment, test it in game, as viewers don't make particles right (magos turns X and Y, wc3 viewer makes them HUGE). If you use it in your map, leave credits to TotallyAwesome/HappyTauren and WILLTHEALLMIGHTY for awesome particle effects :D
Special thanks to Mechanical Man for providing me HOMM5 references and inspiring me to make a compact version, and Dan Van Ohllus for notifying me to fix a small error in the animated texture. |