Lame... Ok.
Is there an ability that increases damage vs. some armor types? I might be able to hide an ability on certain units to effectively create another damage type.
I noticed that demolish will allow me to increase damage vs. heroes, which is exactly what I want. However, the default damage multiplier is 0 against heroes and 2 versus buildings. If it was really a multiplier, it would cause the unit to deal 0 damage to heroes. Anyone know how this really works? |