| 04-30-2009, 01:04 PM | #1 |
5 hats I made for a model I'm making(it will have only 1 of them, ofc). All ingame textures, based on Proudmoore's hat. EDIT: Hmm, I'm still unsure what hat should I use for the model I'm making. I guess the 4th is the best for that(as RDZ said, it should look best ingame), but then, should I keep that trimming(silver line around it) or not? EDIT2: Updated the 4th picture. |
| 04-30-2009, 01:06 PM | #2 |
Is this a gallery thread, or were you going to ask us a question? I suspect number four would look the best in-game, it's got the right colour and the very slight silver edge to add interest. |
| 04-30-2009, 01:08 PM | #3 | |
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(that was quick :O) Well, I didn't really knew where to post it, but I guess you could say its a gallery thread, yea. Anyways, thanks! |
| 04-30-2009, 01:20 PM | #4 |
I refresh often while studying. Depending on whether or not the rim disappears in-game, yes, widening it a smidge might be wise. From this angle, however, one cannot really say. |
| 04-30-2009, 01:45 PM | #5 |
I don't really know what "smidge" means, but I guess you mean widening it a bit. So yea, I think you're right. Updated "number 4" screenshot. |
| 04-30-2009, 02:27 PM | #6 | |
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Just a little bit. |
| 04-30-2009, 02:30 PM | #7 |
That was my guess at first. Thanks. Any opinions regarding the hats? |
