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A few TD questions.

05-05-2009, 04:50 AM#1
T3RMINUS
1. I am trying to make a slow tower, and i was wondering if there was any way to change the amount of speed it takes off (i.e. instead of 10%, 20%).

2. I have a mazing tower in my game and i made it have thorns, which is a spell i made based off of immolation. I added the art for spiked baricades for the caster model, but they wont show up.

3. I was also wondering how to make an upgrade you can research in your town hall that will upgrade all your towers of that type at once. For example, i research mazing tower level 2 and then it would upgrade all my mazing towers to level 2. If you have ever played the game White TD, you would know what I'm talking about.

This is my first map ever so try to make things as simple as possible. (lol)
05-05-2009, 04:27 PM#2
D1000
1) I think this is only possible, if you trigger the spell

2) Which model do you use for your tower? Some models don´t have the right attach-points.

3) Make an ability, based on "Chaos" and set the requirement to the upgrade.
05-05-2009, 08:58 PM#3
darkwulfv
1) Use Slow Poison and modify the buff/art.

2) Make sure you're using the proper attachment points. (Origin, perhaps). Otherwise, the model for Spiked Barricades may not show up.
05-05-2009, 11:14 PM#4
T3RMINUS
Number 3 worked. Thank you D1000.
I tried setting the attachment point to origin, but it still didnt show up. There was 2 different attachment points however, do i have to do both? (edit: I am using the Wall End Short model.)
If i change the buff, it will change how much the target gets slowed? I was hoping there was a way to just type in a percentage...

+rep to both
05-06-2009, 05:38 AM#5
darkwulfv
I meant change the buff so it is frost, not poison (or whatever special effect you wanted). Slow poison itself, like the kind used by the Dryad, has a damage field and slow attack/move field.
05-06-2009, 05:54 AM#6
T3RMINUS
Thank you very much. That works just fine. I added rep. Do you know what I can do about my second question though?

Edit: Oops, spoke too soon. Now it wont slow at all. The buff isn't even showing up.
05-06-2009, 06:25 AM#7
Tide-Arc Ephemera
Quote:
Originally Posted by T3RMINUS
2. I have a mazing tower in my game and i made it have thorns, which is a spell i made based off of immolation. I added the art for spiked baricades for the caster model, but they wont show up.
On the immolation buff itself, it has an attachment point for the caster - there are two graphics, change the one with the caster's.
05-06-2009, 10:49 PM#8
T3RMINUS
The spiked barricades still do not show up? Should i put up my map so you can see?
05-09-2009, 04:05 AM#9
T3RMINUS
bump
05-09-2009, 06:09 AM#10
deolrin
T3ERMINUS, I don't think the End Wall model you're using has an attachment point - that would require a custom model. Just tell me what exactly do you mean by "End Wall" and I will make you it, if you want.
05-09-2009, 07:28 PM#11
T3RMINUS
It is wall end short in the cityscape terrain, structures pallete. I dont know how to do thumbnails so i just attached a picture.
Edit: uh, nvm guess i do know how to do thumbnails lol.
05-09-2009, 10:29 PM#12
Nuclear Arbitor
yeah, no wonder, it's a doodad, it has no animations or attachment points
05-17-2009, 07:21 PM#13
T3RMINUS
bump
05-18-2009, 09:41 AM#14
deolrin
So, you want a custom model to have attachment points?
05-18-2009, 11:41 PM#15
T3RMINUS
Well, I don't know, I just want that model to be able to have spikes on it.