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Play Station Style (AoS)

05-11-2009, 06:24 PM#1
Won-Qu
The main concept of this map would be bringing W3 players an Aeon of Strife with characters from they favourite Play Station games.

Who do I need?

-Modelers (Best would be if they played PS games [would know how characters look like])
-Terrain Designers (I'm not good at terraining so that's why I need them)
-Triggerers (I can't do all the triggers [spells etc.] so help would be necessary)
-Tooltips makers (Yeah can't do all ...)

And that would be all ... Everyone interested write your specialization in this topic, so I could PM you my Skype nickname (Real time contact > posts on forums).

Thanks for all of you ;]
05-12-2009, 03:20 AM#2
Shade987
You're gonna need to give a bit more information then that if you plan on attracting a team of helpers. What are you going to do yourself? What makes this AoS interesting (and don't just say that it uses PS characters)?
05-12-2009, 04:33 AM#3
rulerofiron99
When I saw PS and AoS in the same line, I though someone might have an epic idea for an AoS that doesn't use the mouse... but then it becomes evident that it is NOTHING MORE THAN JUST ANOTHER FANBOI THING.
05-12-2009, 10:58 AM#4
Tide-Arc Ephemera
I would support you, but I do little WC3 modding nowadays - however, do keep in mind that Aeon Of Strife is almost a banned or taboo genre, as it's been redone repeatedly and not too many times that unique.

It helps to say "It's an AoS with X theme and Y stuff".

Give it something new.
05-12-2009, 01:50 PM#5
Won-Qu
AoS is just an idea ... Ofc could be arena or so, but main idea is to make players fight each other.

Someone asked what would make it interesting? If you played Breath of Fire 4, imagine Masters from this game, and then put them in arena/aos/any map in which people oppose each other.
Have you played any Final Fantasy game? Imagine these characters fighting with characters from another games.
Have you played any maps featuring anime characters? Just seeing them makes people happy ( = want to play the map). Non-warcraftish spells would make it even more interesting.

This map isn't going to be another stupid copy of DotA, it's gonna be game where players choose they favourite PS characters and fight each other just for fun.

Ah and someone asked what would I be doing? Triggering (not all because would be too much work), balancing, telling people what should they do, 2D graphics (yeah I can do it also ...) and the most important thingie - keeping map alive!

Someone asked for more info ... What to say? Just based on PS (not just characters, there would be items, terrain and everything what is possible to insert in map just to make it similiar to original PS games).

So if you're not gonna help me, don't even talk. Understood?
05-13-2009, 01:34 AM#6
Cherry-Soap
Ugh.


First off, how do you suppose it will be fun if it's just an AoS with PS characters. I've played FF games and if I see Cloud, Cecil, etc I don't get all pumped up. A good model can be awesome for a few minutes but if a crappy game is what it's in, it's just shiny gold spray painted piles of garbage.


And if it's not going to be like DotA where is the information? If it's just an AoS like you said, you're not really creating characters but taking already cool to awesome characters.

Quote:
Originally Posted by Exaggeration
Uhmm cool spells, items, terrain.

(^) That is not enough information. Name it's features, pros, and possibly even it's cons so people can help correct them! TELL US why it isn't Just Another Warcraft AoS.


Otherwise, if you do happen to pull this off with nice quality, I'd be happy to help with testing or anything of the sort. Maybe even some of my mediocre skinning > >".


I spoke. :3
05-13-2009, 11:50 PM#7
NiRVaNa_87
Looks like the uniqueness of the map relies too much in the characters and because of this, the modeler. I see this as a design flaw, and you should see it that way too.
05-14-2009, 02:11 AM#8
Rising_Dusk
Quote:
Originally Posted by Nirvana_87
Looks like the uniqueness of the map relies too much in the characters and because of this, the modeler. I see this as a design flaw, and you should see it that way too.
This.
05-14-2009, 03:02 AM#9
Shade987
Quote:
Originally Posted by Won-Qu
So if you're not gonna help me, don't even talk. Understood?
I'm trying to help you get your shit together. So cut the rudeness. It doesn't make anybody think you're cool.

Just having interesting characters (or characters from various other games) does not make it an interesting map. And even if it did, would you really want to rely on spillover from other games for your fanbase? You want something that makes people go, "wow, that's a cool idea to base the map around" rather then "eh, this is the same-old aos with new heroes.

Examples of this include Anitarf's spirit war aos (which was never finished), erwt's elemental damage system (also never finished) or Desert of Exile's condition system. I'm sure there are a few more I'm forgetting, but I think I've made my point.

Quote:
Originally Posted by rulerofiron99
When I saw PS and AoS in the same line, I though someone might have an epic idea for an AoS that doesn't use the mouse.
Actually a friend of mine and I were toying with that idea a few years back. Then we kinda lost touch and both stopped modding... It was an awesome idea while it lasted, though. Maybe I'll give it a shot come sc2.
05-14-2009, 02:50 PM#10
Won-Qu
Quote:
Looks like the uniqueness of the map relies too much in the characters and because of this, the modeler. I see this as a design flaw, and you should see it that way too.

Maybe next time READ posts before you say something? Look there:

Quote:
If you played Breath of Fire 4, imagine Masters from this game, and then put them in arena/aos/any map in which people oppose each other.

For example THIS would make this AoS unique ... The Ultimate Masters System which I'm going to make ...

Quote:
And if it's not going to be like DotA where is the information? If it's just an AoS like you said, you're not really creating characters but taking already cool to awesome characters.
Quote:
Just having interesting characters (or characters from various other games) does not make it an interesting map. And even if it did, would you really want to rely on spillover from other games for your fanbase? You want something that makes people go, "wow, that's a cool idea to base the map around" rather then "eh, this is the same-old aos with new heroes.

Dudes ... In this point I think you didn't even read my posts ... How could I create new characters if my point is to make characters based on characters from game? Don't be even trying to make me want to make new characters, because I want people to see characters, that they seen in their favourite PS games, which I would put into the map, not just warcraftish characters like "another brain-eating ghoul, just like N'aix =/= ".

You got my point now?

Also I'm opened for suggestions, so if you really want to help me - give me ideas instead of babbling about originallity of map I'm going to make ...
05-14-2009, 03:12 PM#11
Rising_Dusk
Do not assume that everyone is out to get you and insulting everyone (which is against the site rules); people have been reading your posts, they're just commenting on single aspects of them. (That's allowed) You need to take your attitude down a few notches and calm down, this is your only warning.
Quote:
Originally Posted by Won-Qu
Dudes ... In this point I think you didn't even read my posts ... How could I create new characters if my point is to make characters based on characters from game? Don't be even trying to make me want to make new characters, because I want people to see characters, that they seen in their favourite PS games, which I would put into the map, not just warcraftish characters like "another brain-eating ghoul, just like N'aix =/= ".
We are telling you that regardless what you think, this makes your map unoriginal because you refuse to make original characters. Additionally, if you don't offer any new interactions in your map, then it is unoriginal in that regard. Also, don't assume anyone knows what the hell an "Ultimate Masters System" even means, because we don't. If you won't explain it, then that does not put us at fault.
05-14-2009, 07:30 PM#12
Won-Qu
Quote:
Also, don't assume anyone knows what the hell an "Ultimate Masters System" even means, because we don't. If you won't explain it, then that does not put us at fault.

You should google "Breath of Fire 4 Masters" (written in my post above, nevermind), but whatever, did it for you :
Quote:
The "Master System" from Breath of Fire IV returns, allowing players to customize each character by having them apprentice under different masters found throughout the world. Under their guidance, these characters may gain new skills and special statistic increases by fulfilling certain tasks, such as participating in a certain number of battles, or finding specific items.
Code:
Comes from: http://wapedia.mobi/en/Breath_of_Fire_IV

Another original idea I've got (comments needed)
Code:
Every character would have his natural enemy, every would be in some dungeon, forest or whatever, and by killing this enemy it would gain some bonus item/skill/stats/whatever I can think of
05-15-2009, 12:28 AM#13
Shade987
If you want to get people to help you, you want to give them any information that might attract their interest, not make them go on a wild goose chase across the internet looking for things.

Quote:
Originally Posted by Won-Qu
Dudes ... In this point I think you didn't even read my posts ... How could I create new characters if my point is to make characters based on characters from game? Don't be even trying to make me want to make new characters, because I want people to see characters, that they seen in their favourite PS games, which I would put into the map, not just warcraftish characters like "another brain-eating ghoul, just like N'aix =/= ".
My statement was a hypothetical one (meaning that the 'same old aos' portion of it was a general idea that a person might have when playing a new map; besides, these characters would be new heroes to the aos genre), which you might have realized if you had given any thought to my post, rather then nitpicking over word choice.
05-15-2009, 01:57 AM#14
NiRVaNa_87
I know what the Master system is ffs, I love the BoF series. And yet I still think the idea is far from being unique. Seriously, if you just wanted some ass kissing for this "map" of yours, this is the wrong place.
05-15-2009, 01:30 PM#15
Won-Qu
Ok I got it now, you don't want to help me - I'll go on another forums, where people aren't so rude to new guys >.< I know that you see me as "another gray guy who wants to make stupid map". Be it then, I won't blame you ...

Thread to close =.='