| 05-16-2009, 04:00 PM | #1 |
Hi Im trying to change the ownership of mobs when my hero get in range of them. This is what I got but doesn't work. Condition (Neutral Group 1 <gen> contains Hero) Equal to ((This trigger) is on) Action Unit - Change ownership of Rifleman 0004 <gen> to Player 1 (Red) and Change color Unit - Change ownership of Rifleman 0006 <gen> to Player 1 (Red) and Change color Unit - Change ownership of Footman 0005 <gen> to Player 1 (Red) and Change color Neutral Group 1 is a region that I have created where the 3 mobs standing in. Now I want to change there ownership from neutral to red when my hero stands in it. But this doesn't work. Any Ideas? Joris |
| 05-16-2009, 04:13 PM | #2 |
(Neutral Group 1 <gen> contains Hero) Equal to ((This trigger) is on) What..? Just do (Neutral Group 1 <gen> contains Hero) Equal to true |
| 05-16-2009, 04:27 PM | #3 |
I've tried (Neutral Group 1 <gen> contains Hero) Equal to true but it doesn't work. Have another idea? |
| 05-16-2009, 04:33 PM | #4 |
Perhaps add a action that plays a short text eg. "Its Alive!".\ Simply to test if the trigger is even firing, if the text doesnt appear its because the event conditons have problems etc. |
| 05-16-2009, 05:06 PM | #5 |
I guess something like this would work perfectly fine, if no other units move into that region, you might also disable the trigger if want. Trigger: Whatever
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| 05-16-2009, 05:12 PM | #6 |
Cheers m8 thnx. It works! |
