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Easy peasy question

05-19-2009, 10:32 AM#1
Michael Peppers
Any way to use multiple textures on a single geoset? If you answer I suppose I should thank you :P
05-19-2009, 10:36 AM#2
Rao Dao Zao
Such an easy question that you don't know the answer?

Short answer: no.

Long answer: multiple texture-coordinate sets plus textures with alpha channels.
05-19-2009, 11:05 AM#3
Michael Peppers
Quote:
Originally Posted by Rao Dao Zao
Long answer: multiple texture-coordinate sets plus textures with alpha channels.

Man, this gives me an insane desire to crop that ingame textures and make a new texture... since I'd have to alpha out the texture anyway, by this answer...
05-19-2009, 11:06 AM#4
Rao Dao Zao
Or you could just duplicate the geoset, and cut off the appopriate parts of each one? Magos' doesn't support multiple texture coordinates, so it makes models with them a pain to do cheap edits on.
05-19-2009, 11:10 AM#5
Michael Peppers
Quote:
Originally Posted by Rao Dao Zao
Or you could just duplicate the geoset, and cut off the appopriate parts of each one? Magos' doesn't support multiple texture coordinates, so it makes models with them a pain to do cheap edits on.
Or that, right... k, get some moar Rep.