| 05-19-2009, 10:32 AM | #1 |
Any way to use multiple textures on a single geoset? If you answer I suppose I should thank you :P |
| 05-19-2009, 10:36 AM | #2 |
Such an easy question that you don't know the answer? Short answer: no. Long answer: multiple texture-coordinate sets plus textures with alpha channels. |
| 05-19-2009, 11:05 AM | #3 | |
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Man, this gives me an insane desire to crop that ingame textures and make a new texture... since I'd have to alpha out the texture anyway, by this answer... |
| 05-19-2009, 11:06 AM | #4 |
Or you could just duplicate the geoset, and cut off the appopriate parts of each one? Magos' doesn't support multiple texture coordinates, so it makes models with them a pain to do cheap edits on. |
| 05-19-2009, 11:10 AM | #5 | |
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