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Adding spikes to a Crypt Fiend
Adding spikes to a Crypt Fiend
05-31-2009, 03:25 PM
#1
Kino
No this isnt about Spiked Carapace.
Its about how the crypt fiend model appears to have spikes in the viewer but lacks any ingame, if possible how do i make those spikes appear?
05-31-2009, 04:57 PM
#2
0zyx0
They are there in game to me. If they are not there, try changing your texture detail/animation quality/some other setting.
05-31-2009, 07:03 PM
#3
Nuclear Arbitor
if you mean the massive spikes they're added by spiked carapace. don't think he has any other...
05-31-2009, 07:05 PM
#4
Rao Dao Zao
He has little ridges of spikes along his abdomen, I hardly noticed them myself until I started dicking around in Magos'.
But the model is the same (except for burrow) in RoC vs. tFT, so I suspect it is a model detail issue.
06-01-2009, 05:42 AM
#5
Kino
Ok it seems that my model detail was at medium setting, ive changed it to hight and the spikes do appear now.