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Replacing summons

06-01-2009, 08:21 PM#1
Sunwarrior25
Ok, my question is more specific than the above title. Here goes:
I am using an ability based on Summon Bear to summon a rabbit (renamed to "Monster"), and then using a trigger to (randomly) replace said rabbit with a different unit from an array. How do I get the new unit to act as though it had been the unit originally summoned from the ability?
06-01-2009, 08:33 PM#2
Alevice
use chaos ability
06-01-2009, 09:07 PM#3
moyack
Make an array of integers which will store the custom chaos ability, and then when the unit is summoned, apply the random chaos ability to the summoned unit. The advantage here is that there's no replacements, is the same summoned unit, but with different unit type.
06-01-2009, 09:40 PM#4
Sunwarrior25
Thank ye both! (had to do a bit of searching to know what Chaos was, and how it worked... but after that, it was a "Why haven't I been using this!" moment) Anyway, I'm outta cookies... so... how's about +fresh coffee?