| 06-09-2009, 09:58 PM | #1 | |
http://forums.battle.net/thread.html...93122&sid=3000 Quote:
Good night. |
| 06-09-2009, 10:52 PM | #2 |
| 06-09-2009, 10:52 PM | #3 | |
Quote:
|
| 06-09-2009, 10:56 PM | #4 | |
The entire 97 new JASS functions relate entirely to the hashtable feature (which we've already coded in regular JASS/vJASS)... So basically this is a useless patch. Joy. Way to go Blizzard, thanks for fixing all the other stupid problems Wc3 has! Quote:
|
| 06-09-2009, 11:17 PM | #5 |
Thank God blizz did listen to my begs and finally decided to add GetHandleId The rest are really a bunch of crazy things we stopped needing long ago. Though maybe they could get some use. Edit: HashTable are actually really good when you compare them with the crazy gamecache functions they were going to add, wonder who gave them the idea, my primary focus was GetHandleId. Edit: Basically native handle vars. Wonder about benchmarks, I guess they couldn't get as fast as arrays, but maybe they could... then I could make structs compile into them without limits... which means multiple interface inheritance and other things that I always wanted... |
| 06-09-2009, 11:18 PM | #6 |
So with the official advent of GetHandleId (and the eventual addition of H2I as a native), will systems need to be changed to meet this new Blizz standard? |
| 06-09-2009, 11:24 PM | #7 |
I guess they will release blizzard.j with an H2I function that will just call GetHandleId. It doesn't matter, H2I is private in most systems, so they are free to change it (as the real name won't be H2I, but Table__H2I) And systems have to be updated cause they wouldn't compile in the new patch... |
| 06-09-2009, 11:34 PM | #8 |
Well, they did say it was only going to effect a small number of maps. I think only those that may have functions of the same name as the new ones would have conflicts... Unless they actually did fix the return bug (making any function similar to H2I return a syntax error). |
| 06-09-2009, 11:42 PM | #9 |
they will remove the return bug if they didn't already. Crap, I forgot to tell Zoxc about the new lack of handle type safety, though I guess he's got time to update the compiler... |
| 06-09-2009, 11:53 PM | #10 | |
Quote:
|
| 06-09-2009, 11:55 PM | #11 |
Should anyone care, "Popular maps" means DotA. Go figure. I'm only shocked it took this many years for an exploit to be found like this. |
| 06-10-2009, 12:03 AM | #12 |
Just in case somebody needed more good news: new war3err does NOT work in 1.23b. |
| 06-10-2009, 01:34 AM | #13 |
So what about systems that use S2I? |
| 06-10-2009, 02:07 AM | #14 |
When I patched, every script i make I get about 5,000 unregistered native errors. |
| 06-10-2009, 03:35 AM | #15 |
We could ask Blizzard? |
