| 06-19-2009, 08:03 PM | #1 |
Hey guys, just a quick request. Would it be possible for someone to make a SFX model that is just the death animation of the chimera/hydra projectile (the corrosive breath one)? Preferably, it would be slightly larger then the in-game one. Thanks in advance. |
| 06-19-2009, 09:07 PM | #2 |
You could always just make a unit have that model and create it, then kill it instantly. It'll use the death animation as its animation. To increase the size, just up the scaling size. |
| 06-19-2009, 09:16 PM | #3 |
The thing is, though, that my intention is to use it for the effect of a blizzard type spell. Trying to avoid using any triggering for the visuals if possible. I could definitely do as you suggest, but it might be a bit impractical compared to having a separate model. |
| 06-19-2009, 09:22 PM | #4 |
Eh, to each his own I suppose. |
| 06-19-2009, 09:39 PM | #5 | |
Here 'tis. Just deleted the other sequences and renamed "Death" as "Stand". I didn't bother about optimizing it because that would save... how much, 50 bytes? (probably even less) EDIT: Added looping version, just in case... ANOTHER EDIT: Quote:
However try it first, then I'll scale it up and also modify it in case there's something wrong. ![]() |
