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MPQ problem

06-26-2009, 01:31 PM#1
bboy-tiger-
I want to remove all units from mpq, OR leave just 1 unit inside. And I want that to be shown in WE.
When I remove 1 unit; that unit is removed from WE, but... as replacement to that unit there is still blank icon... and number of all unit is still like 850(for example) when it should be 849(when i remove 1 unit). Can someone give me files here with only 1 unit inside. I mean attach those files, so I can see what files i need to alter... I really need this...
06-26-2009, 02:41 PM#2
PitzerMike
I think I speak for all when I say, could you try to explain your problem in other words?
06-26-2009, 02:53 PM#3
Michael Peppers
I think he means modifying the default unit values of the MPQ file (In this case removing standard units from the game) and wants the World Editor to behave accordingly instead of showing that the unit is "missing".
06-27-2009, 07:01 AM#4
bboy-tiger-
Ok sorry.
Altering mpq files.
What I mean here is TO REMOVE ALL UNITS FROM MPQ and WORLD EDITOR.
Unit info/stats can be removed here:
HumanUnitFunc.txt
HumanUnitString.txt
UnitBalance.slk
UnitData.slk
UnitMetaData.slk
unitUI.slk
UnitWeapons.slk

Still, if i remove all stats from here and leave 1 UNIT ONLY.
In World Editor I will see info only about that 1 unit. BUT other units will still be there (with empty icons and no stats, info whatsoever to display).
Number of units in editor will still stay as it was.

So what I want is to change number of maximum units in World Editor to 1, having only 1 unit(just an example for me to realize where to change this) in World Editor and displaying only 1 unit in World Editor. Not like around 850 units (as wc3 default). I'm missing something here.
I just can't find what affects this... Was I clear enough now ?