HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Remove a unit's health bar but keep it selectable?

07-05-2009, 09:09 AM#1
Tyrande_ma3x
I want to remove a unit's health bar completely but still make it selectable - how can I achieve this? I tried the regular method of adding and removing locust while hiding it but the unit still keeps its health bar...
07-05-2009, 10:18 AM#2
Troll-Brain
It's not possible yet, and probably never :(
07-05-2009, 10:20 AM#3
Tyrande_ma3x
It got already answered.
Quote from another thread:
Quote:
you could set Art- Selection Scale to negetive, this would make the health bar to disapear.

So it actually IS possible... ^^
07-05-2009, 11:02 AM#4
Troll-Brain
Oh i thought during the game, sure you can use a morph ability but it's lame, and i didn't know that, good to know :)
07-05-2009, 11:12 AM#5
DioD
Tyrande_ma3x
health bar gone underground and will be visible on cliffs\water, also it will apper if units changed its height....
also green ring under unit will bugout.
07-05-2009, 11:35 AM#6
Tyrande_ma3x
> health bar gone underground and will be visible on cliffs\water
Even if I put something like -12?

I know about the green ring - I just want only a selectable unit without any health bars or selection circles or whatever. Putting -12 worked just fine...
07-05-2009, 12:19 PM#7
Deaod
add and remove locust. maybe does some more things.
07-05-2009, 12:23 PM#8
Hans_Maulwurf
i read something about adding and removing locust ability. haven't tryed myself, but worth a test.
07-05-2009, 12:33 PM#9
ToukoAozaki
Try using this: call EnablePreSelect( true, false ) There will be certain side effects though.