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New Race Mod 3.0 released!

01-28-2003, 03:36 PM#1
RightField
Full Version 3.0 http://www.fileplanet.com/dl.aspx?/p...ewracemod3.zip

Go get it. And then post bugs here. there are some I'm already avare of. I found them when i uploaded the file :P

1. FelHound attack animation is bugged

2. chaos warriors aren't supposed to have defend

3. Imp is still missing tooltip

4. Hero glow on Troll Warboss is over his head :P

5. Firebolt tooltip is missing.

Other than that it should be OK.

Any other feedback/suggestion to the mod?
01-28-2003, 07:41 PM#2
Guest
Downloaded it and its great :) GJ! :D
Just one thing, the divine units have WAY too much building time. WAY too much. it just makes me dont want to build them :(
Bugs found:
-Armor upgrades for the lizardmen (the hide something), the description is changed. It is a night elf armor upgrade description.
-There is no hit sound for the Cold on rider.
-In the Troll army, the mud troll is supposed to throw meat, but he doesnt.
-The Troll Marketplace, or whatever this selling stuff building is called, makes the game crash when you click on it. this MUST be fixed right away, because its very annoying, and I cant see the pump wagon! :(

Anyway, have any plans for 3.x, or even 4.0?? :ggani:
01-28-2003, 08:09 PM#3
RichBurr2
for the trolls, the tooltip and icon suggest that you'd build a watch tower, but instead, an outpost is built that must be upgraded into a watch tower.
01-28-2003, 09:43 PM#4
Guest
Very Nice goodjob the Dendroid takes to long to build but it is very cool keep up the work Rightfield

Graphics - Skins are cool, building animation cool, and everything else cool 10/10

Gameplay - hmmm Not to sure about this yet still play it some more notdecided/20

Balance - This seems very well balanced but there are still some issues 18/20

Buildings - all the buildings are very cool 20/20

Units - KICKA$$ 20/20

Heroes - Well some of the heroes suck and some are good.(no offense) 9/10

Overall - Very good mod, and i expect more from the mod.

New Race Mod 3.0 Overall Score(so far) - 77

Ill be back later with gameplay rating.:D

~AfterShock
01-28-2003, 09:58 PM#5
Guest
hmm i haing a problem instilling it,
i unziped it and the installer comes up but when i press enter to instal nuttin happens

i installed vers 27 fine so this confusing

maybe it cus my comp having a weird pron so i had to instal it on a diff comp and then transfer it though a network to mine...

think that would be it?
01-28-2003, 10:16 PM#6
Kiether
u install it the same way as 2.7...

atleast this one has its own program to install... pain to get it to work when beta testing it
01-29-2003, 12:59 AM#7
Guest
nm i got it to
work wholy shit guys you it amazing!!!!!!!!
those units so kewl huge huge improvement from vers27

anyway that WICKED
i love this divineys especially dendroid, i jsut hav 2 probs

1) AI doesnt know to build divines, so u build 1 and they owned

2) chaos to uber wit posecion i got 3 chaos knighs possesed peasents fro mall races and atatcked thim with 1 of every divine, u should make it so u can only hav 1 max not jsut 1 per race
no clu how to do that but chaos way to uber
01-29-2003, 04:00 AM#8
Guest
Suggestion: hey RightField maybe you can team up with the AI/Jass team and they can make AI Scripts and make your race mod alot better:D
01-29-2003, 07:15 AM#9
RightField
I've already thought about that one. I'm working on getting someone to do the AI.
01-29-2003, 07:43 AM#10
Guest
DKSlayer, or AIAndy are very good at it if you don't know how to make AI Scripts you should talk to them, im just trying to help you out:D

PS(BUG!): I see you've fixed the Lizardmen so they cant move there Main tree to close to the gold mind, well all i did was uproot it and walk to the mind and just stand there and they returned the gold to an uprooted tree lol should fix that.:D
01-29-2003, 10:18 AM#11
RightField
DKSlayer and AIandy are busy but they're busy trying to get someone else to do the job. Anyway that treebug isn't that serious? So that's not on the top list.
01-29-2003, 10:44 AM#12
Guest
Quote:
Originally posted by RightField
DKSlayer and AIandy are busy but they're busy trying to get someone else to do the job. Anyway that treebug isn't that serious? So that's not on the top list.


o ok i didnt know they were busy, and i am just trying my best to help you out with finding bugs:D

Peace out RightField...

~AfterShock
01-29-2003, 11:01 AM#13
Zanmato
So 3.0 are finally finish but since I haven`t play Warcraft for a long time now so why can`t a person here tell me what I have missed, what can I find in 3.0?
01-29-2003, 12:37 PM#14
RightField
Lot's of stuff. Gormpus. come and try it!
01-29-2003, 02:43 PM#15
Kiether
Quote:
Originally posted by Lord Grompus
So 3.0 are finally finish but since I haven`t play Warcraft for a long time now so why can`t a person here tell me what I have missed, what can I find in 3.0?

this is from rightfield in the news

- New Models! And alot of them too:
NEW CHAOS MODELS:
- Chaos Warrior
- Lava Lake
- Inferno
- Chaos Tower
- Building Animation and death animation
- Flame of Flesh
- Unclean One (New Unit, replaces Nurgle)
- Plague Bearer (Summoned by Unclean One)
NEW WOOD ELF MODELS:
- Claw Ranger (Replaces Giant Frost wolf)
- Wood Elf Warrior (Hero Glow Removed)
- Dendroid
- Marketplace
NEW LIZARDMEN MODELS:
- Skink
- Chameleon Skink
- Stegadon Worker
- Priest of the Old Ones
- Cold One (Replaces Fire Stegadon)
- Slann King (New Unit, replaces Mystical Steagdon)
- Slann Priest
- Poison Elemental (Summoned by Slann King, only water is edited green)
- Terradon
NEW TROLL MODELS:
- Cave Troll (He now looks like the one on the Troll Victory Screen!)
- Uruk-City
- Snotling Pump Wagon! (By popular demand)
- Snotling

- New Skins!
NEW WOOD ELF SKINS:
- Lady of the Wood
- Elven Mage
- Ent Warrior (changed model to the old Dendroid model and edited skin)
NEW TROLL SKINS:
- Frost Lizard (Replaces Thunder Lizard)
NEW CHAOS SKINS:
- Beastman Shaman

- Changes to Tech Tree:
TROLL
- Lighting Lizard is now moved to Forest Lodge and Thunder Lizard is moved to Ice Cavern and replaced by Frost Lizard.
- Lizard Cage is Removed.
CHAOS
- Beastman Shaman moved to Lava Lake and Demon Lord is moved to Underground colony.
LIZARDMEN
- Fire Stegadon was removed and replaced by Cold One, who is a Lizard riding on a dino with features similar to the Orc Raider.
- Mystical Stegadon Removed from the game and replaced by the Slann King. The Slann King is the Lizardmen Divinity.

- New upgrade for Lady of the Wood, adept training and master training which increases mana pool, health and damage.

- Introducing the all new Divinity© system. Each race has their own Divinity which acts like a super unit. they have divine armor and almost takes no damage from other than chaos damage.
All Divinities got Chaos Damage. Also the master spellcaster on each race also got Chaos Damage so that you can kill a Divinity without having one your self.
These are the following Divinities:
TROLL: The good old Cave Troll, only boosted with divine armor and damage. The Cave Troll is the strongest Fighter of all the Divinities.
LIZARDMEN: The new Slann King is a Fat froglike creature riding a Cold One. The Slann King is weak but he is a grandmaster spellcaster with four deadly spells such as Power Word Death, Poison Rain, Animate Dead and Strenght of the Old Ones.
WOOD ELF: The Dendroid is still here. Also boosted with Divine armor and chaos damage. It is weaker than both the Cave Troll and the Unclean one but then the Dendroid can summon 12 treeants with chaos damage to help him.
CHAOS: The Great Unclean one is a large dreaded Lord of Nurgle and is one of the thoughest Divine units. He can summon Plague Bearers (Also Known as Nurgles) to guard him.

- New Spells!
LIZARDMEN:
- Strenght of the Old Ones, summons 12 poison elementals. (Slann King Ultimate)
- Poison Rain, Like Tranquilty only the other way. Damages nearby enemy units. (Slann King)
- Power Word Death, instantly kills a unit. (except divine ones)
- Cure Wounds now have new sound and spell effect.

- Bugfixing (I'm sure if I can get everything here but I'll mention what i remember)
WOOD ELF
- Farm Hotkey fixed
- Outpost hotkey fixed
- Lady of the Wood given more mana and Chaos Damage
- Some other hotkey stuff
- The collision of the Cathedral was too small. Units could partitially
walk through it.
- Wood elf warroirs made a bit bigger.
- Wood Elf warrior formation rank set to 0
- Gave chiefbuilder the Arch-Mages voice.
TROLL
- Spearmaster can now target air units.
- Some hotkey stuff
- Giant Rock collosion made bigger
- Removed color tinting on High Priest
- Added Sound effect on Trappers and Warlords attack
-
- Spirit Pigs renamed to Boar and now costs one supply. It produces +3 in supply now but it uses one self so you can't overbuild them.
LIZARDMEN
- Stegadon Worker Tooltip fixed
- Other tooltip fixing
- More hotley stuff
- Priest of the Old Ones now throws axes.
CHAOS
- Demon Lord doesn't hit air units anymore
- Hotkey stuff (again)
- Felhound cost raised to 220
- Added tooltip for Imp
- Chaos Knight speed set to 320
- FelHounds given canibalize animation
- Some minor bugs
OTHER
- All neutral units now have health increased just like all the other units
- Cave Troll changed to Troll Eldrakyn so you don't encounter those as creeps, only if somebody builds them.
- You never encounter Nurgles anymore either as creeps
- Some minor fixing.

- Some Lizardmen units got new sounds. (Though it's only 2, :P Hey I'm experimenting!)