| 01-28-2003, 06:29 PM | #1 |
Next one for the FPS Mod, Tank Jr. from Quake 3. I know it doesn't look exactly like Tank Jr. (this guy's too fat, and his fangs need to be removed) but it has that quaky feel to it, and I like it. If you want, I'll call him Tank Senior or something . Anyways, only the front is skinned now, and the legs aren't perfect yet, but it's a massive job to skin the ogre, so I just want to hear your suggestions for improvement right now :D . Here it is.![]() |
| 01-28-2003, 06:32 PM | #2 |
Here is a picture so you know what he is supposed to loo like. ![]() |
| 01-28-2003, 07:09 PM | #3 |
Looks very cool P.G. however those..simbols, shapes on the chest look a bit to flat :S(or is it me/) anyway good job :D :D |
| 01-28-2003, 07:20 PM | #4 |
You could ask me too if you need screnshots. But sempti has allready offered to make screenshots so I dubout you need two persons to make screenshots from quake 3. But if you need some just ask. EDIT: What? I am sure I saw sempitmaru post that he may take screenshots from quake 3. Am I hllusinating or did he delete the post? |
| 01-28-2003, 07:34 PM | #5 |
cool but doesnt look like machinery like in jeltz's pic |
| 01-28-2003, 07:58 PM | #6 |
Looking good pencil. You know that "Tank Sr." actually refered to the old Tank monster from Quake 1 (or was it quake 2), right? |
| 01-29-2003, 04:01 PM | #7 |
...I can do up a model for you if you want, that Ogre doesnt do Tank Jr. justice. I can modify the Ogre if you want but I would rather do a different model (maybe satyr for the legs). Let me know if your interested, as you have already done a lot of work on the ogre already, I could see why you wouldnt want to start over on another model. |
| 01-29-2003, 05:35 PM | #8 |
hey i made (edited) the model if you didnt know:gsmile: ok enough gloating. Pencil want me to alter the head to look alot more like tank jr? and Nakou ther anims would f*** up if you do that, im afraid the legs are hard to change and some of the other stuff too |
| 01-29-2003, 05:44 PM | #9 |
I think that the legs are almost impossible to change to resemble the quake model. The legs have a totally differnet anim and shape. They don't even have the same number of joints. |
| 01-29-2003, 05:44 PM | #10 |
That'd be great Calzone. But take the FAT ogre you first made me, it suits the skin better (it wraps better around the fat one). If you would please edit out his fangs, that's the most important thing right now. PS.: I DON'T want another model, 'cause I already put a sh*tload a time into making this skin, and it's halfway done. I'm gonna stick with the ogre. |
| 01-29-2003, 06:06 PM | #11 | |
Quote:
hehe, thats what i said (almost) :gsmile: and yeah Pencil im on it |
| 01-29-2003, 07:43 PM | #12 |
I was just translating:ggani: |
| 01-29-2003, 09:59 PM | #13 |
I agree, they are impossible with the Ogre, thats why I suggested another model. Anyway like I said before, I understand why you would want to stick with the Ogre since it is obvious you spent a lot of time on it already. |
| 01-30-2003, 02:29 PM | #14 |
ah well Nakou the satyr isnt well suited either.. and if you make it that "fat" it would screw up too so im afraid peeps will get stuck with this Pencil: im soon finished.. been busy :gsmile: |
| 01-30-2003, 03:09 PM | #15 |
imo one of these would fit that ogre model better: ![]() |
