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Obelisk Defense

07-16-2009, 01:14 AM#1
blanc_dummy
Obelisk Defense



Intro:
This is my contest entry for Hive's contest, and I plan on continuing development after the contest is over.
This is a 6-player hero defense with the objective is to secure the obelisk from the incoming wave of monsters.
Creeps will be spawn in waves and will try to reach the obelisk. Your job is to stop the creeps in any way possible. When the obelisk destroyed or all heroes are fallen you lose the game.

Features:
- 3 classes available
- 6 unique spells each class
- 25 levels
- 5 bosses
- Artificial Stupidity

Screenshots

Hidden information:




Any bugs found, balancing ideas, grammar fix, item ideas, hero/spell ideas, and any other type of feedback is greatly appriciated.

History
Hidden information:

v1.0-First Release
Attached Files
File type: w3xObelisk Defense v1.0.w3x (322.1 KB)
07-16-2009, 01:51 AM#2
TaintedReality
Just from looking at the screenshots, use less fog! I kind of see the effect you're going for but that's just overkill.
07-16-2009, 03:11 AM#3
blanc_dummy
Quote:
Originally Posted by TaintedReality
Just from looking at the screenshots, use less fog! I kind of see the effect you're going for but that's just overkill.

i see..my friend said that too
07-16-2009, 07:36 AM#4
Tide-Arc Ephemera
Artificial stupidity, you say?
07-16-2009, 09:54 AM#5
blanc_dummy
Quote:
Originally Posted by Tide-Arc Ephemera
Artificial stupidity, you say?

cause the AI isn't smart i called it Artificial Stupidity