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War3err my map?

07-16-2009, 04:36 AM#1
darkwulfv
So, I was unable to get a dual install onto my computer, so I cannot use war3err. However, I've got a pesky fatal error that occurs when my map exits, and I have no idea where it's source is. If there's anyone kind enough that has a working 1.21 with war3err, could you see if war3err gives an error that will help me track this bug down?

If you can, let me know and I'll get you the map. All you have to do is run it and exit the map with war3err running. It will give you a fatal error crash, which should hopefully leave a war3err log that can be returned to me so I can see what's up.

Thanks in advance if anyone can do this for me... Or, at the least, tell me how to get war3err working again. Can you downgrade to 1.21?
07-16-2009, 10:35 AM#2
Blubb-Tec
why did your dual-install fail? that should be quite easy to fix
07-16-2009, 11:24 AM#3
akolyt0r
HOWTO dual installation:
  • deinstall every warcraft III ...
  • install warcraft III & tft
  • patch to 1.21
  • copy warcraft directory and paste it into another folder (e.g. "Warcraft III 1.21")
  • patch the original wc3 installation to 1.23..
  • you are done
To make JassNewGen use the 1.21 installation, you have to set the path to your 1.21 warcraft folder in the "findpath.lua" inside your JassNewGen Folder
Quote:
Originally Posted by e.g. contents of my findpath.lua
...
-- uncomment to force path
--path = "C:\\Games\\Warcraft III"
path = "C:\\Games\\Warcraft III Dev"
...
07-16-2009, 12:30 PM#4
darkwulfv
I'll try again, but the first time I did it I couldn't get it to work properly.

And won't that method be invalid once 1.23b/1.24 goes live? We'd need the latest WE for the natives.
07-16-2009, 12:49 PM#5
Anitarf
I still have 1.21b only, just PM me the link to your map.
07-16-2009, 01:17 PM#6
DioD
HOWTO PROPER dual installation:
  • DONT DEINSTALL ANYTHING!!!111oneone
  • Just copy your warcraft 3 folder, anywhere you want
  • Replace war3.exe with version from war3x.MPQ (mpq have 1.07 files stored inside)
  • Download full patch of 1.21 of proper language and run
  • You have 2 (two) versions of warcraft, both can be run at any time.
    JNG will run from original location.
  • To fast switch versions can write:
    2 reg files, to fix registry on demand.
    Single bat file to replace folder names.
    Single bat file to replace JNG configs.
    or replace folder names on your own.

Bat file is CMD RUN script file, it support advanced operations and have nice syntax.
You can use IF THEN ELSE inside.

Have none by hand but its easy to write.
07-16-2009, 09:28 PM#7
Toadcop
i use custom bat files to replace
war3.exe
game.dll
storm.dll
war3patch.mpq
...
(i have all versions from 1.21 ^_^)

imo thats a proper way to have multi versions...

and yes... afaik it will not track the problem cause it hapens on exit.
and yes if you want i can also test it for you xD ...
does it happen everytime ? or random ? (in my case it's very random...)
07-17-2009, 01:45 AM#8
darkwulfv
Well, I've tracked the problem down to its source; a library by Rising_Dusk, though neither of us can figure out WHY. It may have something to do with the latest Jasshelper though, so we're going to try and confirm it with Vex.
07-17-2009, 01:53 AM#9
Bobo_The_Kodo
Which library is it?
07-17-2009, 01:59 AM#10
darkwulfv
TerrainPathability. His knockback system requires it, but ever since I got the new JNGP it causes a fatal error in my map, so we're thinking that either JNGP or the new JASShelper has something to do with it.
07-17-2009, 07:40 AM#11
akolyt0r
Quote:
Originally Posted by darkwulfv
TerrainPathability. His knockback system requires it, but ever since I got the new JNGP it causes a fatal error in my map, so we're thinking that either JNGP or the new JASShelper has something to do with it.

could it be that the unit of the terrainpathability gets moved outside the maps bounds someway ?
Try addin BoundSentinel to your map, to check this..
07-17-2009, 04:29 PM#12
darkwulfv
Quote:
could it be that the unit of the terrainpathability gets moved outside the maps bounds someway ?
Dusk already suggested this, but I highly doubt it as the crash occurred at the exact same time every time the map was played, and it doesn't occur for him. Plus, war3err probably would've caught that crash and prevented it, but Anitarf said the game crashed anyways.
07-17-2009, 05:37 PM#13
Blubb-Tec
i had some problem with that too, i think the footie it creates was double allocated or something, damn, can't remember, i'll check for it, just remember me about that regularly, since i'm on vacation right now and am not that much at my pc(just send me a pm or sth).