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[REQUEST] Clockwork-like Pecking Bird

07-17-2009, 04:16 AM#1
Alevice
Hello.

For the secret project mentioned in my sig full of expletives, I want to request a clockwork looking pecking bird. Since its name will be a jackhammer, it would be great if a motif with the name could be included.

It is meant to be a small mechanoid, so not much detail is needed, only a very well readable shape on wc3 default perspective.

Archmage Owenalacaster was kind enough to make some concept art for it.

Click image for larger version

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I also did some primitive concept sketch before that could serve as additional inspiration.

Click image for larger version

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I'd appreciate a lot the effort for those who take the request. I have nothing to offer in return alas. Only some vjass triggering and the hope of finishing the secret race project.

EDIT: Forgot to mention animations. I'd be cool if it "shaked" (more like it kept moving on its current position) like the clockwerk goblin, and in its attack animation it would flap its wings.
Attached Images
File type: jpgwynforgedroneX.jpg (145.4 KB)
File type: pngbirdhammer.png (77.1 KB)
07-18-2009, 02:02 AM#2
Nuclear Arbitor
I'm willing to try but no promises; if some one else is willing to do it they should but i think I'd be good practice for me and i need to learn animating anyway. was just trying it when max crashed though so I'll try again later.
07-18-2009, 02:45 AM#3
Alevice
I really appreciate the interest :)
07-18-2009, 06:10 AM#4
Nuclear Arbitor
how this?
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07-18-2009, 05:55 PM#5
Shadow_killer
Just a little WIP.
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Attached Images
File type: jpgmechobird.jpg (17.2 KB)
07-18-2009, 07:22 PM#6
Archmage Owenalacaster
Shadow-killer, your model pleases me. I noticed your improvement of two parts on the neck, one of which I shouldn't have overlooked during my sketch, and the repositioning of the legs for proper balance.
07-19-2009, 03:31 AM#7
Alevice
Awesome, more than one offer! :D Best of all, I can use them both.

Nuclear, you you make yours have a bigger beak? In fact, you could get rid of the lower "jaw" and just give the beak a more stylized shape, perhaps an overfall fatter body. I don't thing the tail would be needed. The idea is to give it a dodo semblance. :)

Shadow. I think you could reduce some polies. I guess the wings and the key could be simple square planes with alphaed textures to give it the proper shapes via textures (I can do that, so dont worry about it, just makes sure to make it a sparate geoset or someting and give me an unwrap to work with :P).


So far great work guys, thanks a lot! :D
07-19-2009, 04:58 AM#8
Nuclear Arbitor
if you want me to keep working on it i will but i think shadows is a better bet. right now mine looks sorta like a peacock or a gull, which i realize now is not surprising given the number of them around here, and shadows looks more like a chicken.
07-19-2009, 05:13 AM#9
Alevice
Work on it if you still desire. While shadow's fit the original request better than yours, I can still get to use yours provided some minor conceptual changes stated before (by getting it to resemble more a dodo, which I believe yours has more potential for that).

It's okay if ou don't want to work on it further too (I'd be sad tho). Your time and effort invested are truly appreciated.
07-21-2009, 07:42 PM#10
Nuclear Arbitor
i'll try, but i don't have my computer right now or acess to max so it'll be a bit
07-22-2009, 02:51 AM#11
Alevice
Fine with me :)
07-23-2009, 10:11 PM#12
Nuclear Arbitor
to much of a hassle to modify it so i made a new one.

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Attached Images
File type: pngClockwork Dodo.png (28.4 KB)
07-23-2009, 10:56 PM#13
NiRVaNa_87
Too many unnecesary polies on that last one. I like SK´s one, but I agree with Alevice, it could have some poly reduction in some places.
07-25-2009, 06:04 AM#14
Alevice
I like it arbitor, although I agree that the polis could be reduced a little. COuld you enlarge the beak a bit? Thanks a lot so far gentlemen.
07-27-2009, 01:05 AM#15
Nuclear Arbitor
lower poly, more WarCraft proportions, bigger beak...

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Attached Images
File type: pngClockwork Dodomon.png (42.8 KB)