| 07-18-2009, 02:17 PM | #1 |
When using LastOrder with AutoIndex instead of UIU, call CreateUnit(Player(0), 'hmpr', 0, 0, 0) will display "AutoIndex error: Priest is a filtered unit". As LastOrder officially uses UIU, and UIU has no such debugging messages, I can't report this to either threads. Unfortunately, there seem to be no workaround to this... Added: Same thing happens for training... lol |
| 07-18-2009, 03:04 PM | #2 |
before your modifications system works well. soo, dont modify it. |
| 07-18-2009, 03:19 PM | #3 | |
Quote:
sarcasm? |
| 07-18-2009, 05:16 PM | #4 |
no sarcasm at all, its easy to broke something if you dont know how to use it. post your modifications... |
| 07-18-2009, 05:38 PM | #5 |
I believe the problem might be somewhere with the undefend orders and the LastOrder library. Try adding 852056 (undefend) as a filtered order id in the LO library. There are a lot of add-ons to AutoIndex (TransportEvents/etc.) that if you use, I have no idea the interaction they might have with LastOrder. |
| 07-18-2009, 06:55 PM | #6 | ||
Quote:
library LastOrder needs AutoIndex This is all. The only difference is the source of GetUnitId(). Quote:
I figured out the problem; actually it is related to default autocast in object editor. Seems that the orders are given "before" CreateUnit returns (or Enter event fires)... |
| 07-23-2009, 03:00 PM | #7 |
Well that's strange and quirky. Is this for any autocast ability that is set to default on by that OE slot above the Ability List? |
