| 07-19-2009, 06:36 PM | #1 |
Trigger: Since i'm using a generic unit group check through a condition without setting it to a unit group, should placing that custom script before it work just as well so i dont have to set it? |
| 07-19-2009, 06:54 PM | #2 |
Yes it should work fine. However if you use "Unit Of Type" you must not use "set bj_wantDestroyGroup = true" just before the group enum, because the group won't be destroyed, and the temp group used by the gui function will enum only red player's units, and then will be destroyed. Yes Blizzard had failed, they should use an other GroupAddGroup function in this case. So in this case use a variable and a custom script "call DestroyGroup(...)" |
