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fire wont attach?

07-22-2009, 06:53 AM#1
T3RMINUS
I'm trying to get some fire to attach to my abominations chest, but i cant get it to work. ive tried this trigger:
Trigger:
Buffs
Collapse Events
Map initialization
Conditions
Collapse Actions
Special Effect - Create a special effect attached to the overhead of (Triggering unit) using Environment\LargeBuildingFire\LargeBuildingFire1.mdl
but it doesn't seem to work. I've also tried going into the object editor and making an ability but that doesnt work easy. I based the ability off of hardened skin.
07-22-2009, 07:09 AM#2
Nuclear Arbitor
overhead isn't going to attach it to his chest, it'll attach it over his head. if that problem is that it isn't appearing then try origin, almost all models have it.
07-22-2009, 07:18 AM#3
Tide-Arc Ephemera
Change "Triggering unit" to the appropriate unit, if it's a preplaced unit use "Select unit" instead.

EDIT!
Also, there are sometimes issues when dealing with "Map initialization", but I'm not sure if that includes Special Effects.
07-22-2009, 07:22 AM#4
darkwulfv
Well of course that trigger isn't going to work.

You're using Triggering Unit without a unit event, so it's referencing no unit. Also, overhead won't attach to the chest like you want.

Use an ability like Tornado Aura (Slow) and give it to the unit you want to have a SFX attached to. Just modify the ability. It has no buff or icon.
07-22-2009, 07:34 AM#5
T3RMINUS
Wow, I feel like an idiot now lol. Going too fast. Thanks for the help, and i put it on overhead to see if the units model wasnt blocking it and forgot to change it back.