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Campaign problem

07-26-2009, 08:52 AM#1
dubbed5
Hey, I have a problem with my campaign: there are 2 maps that the game cannot start from the campaign screen, but these maps are not corrupted. So I can open and test these maps in WE, or if I put it to the maps folder then I can start them, but when I add these to a campaign and click on the campaign button then it drops me back to the campaign menu. The others maps are working correctly.
Anyone can help me?
07-26-2009, 10:19 AM#2
Pyrogasm
Are you using vJASS? JASSHelper can't compile maps in campaigns; you need to compile them all separately or inject war3map.j files or something.

Search around for a bit and you'll find the solution.
07-26-2009, 11:02 AM#3
dubbed5
Quote:
Originally Posted by Pyrogasm
Are you using vJASS? JASSHelper can't compile maps in campaigns; you need to compile them all separately or inject war3map.j files or something.

Search around for a bit and you'll find the solution.

No, I don't use vJASS.
07-26-2009, 11:31 AM#4
Blubb-Tec
are you using newgen? that would count as "using vJass" in this case.
07-26-2009, 11:40 AM#5
dubbed5
Quote:
Originally Posted by Blubb-Tec
are you using newgen? that would count as "using vJass" in this case.

No
07-26-2009, 04:20 PM#6
dubbed5
Ok I solved the problem.
It was the size limit, when a delete some random doodad and the size is under 4 mega, the campaign can load the map.
07-27-2009, 01:34 PM#7
Eleandor
Quote:
Originally Posted by Blubb-Tec
are you using newgen? that would count as "using vJass" in this case.

Why? Even though jasshelper cannot import the compiled script into the campaignmap, if no vjass is used the script that is already in the map should still be valid code...
07-27-2009, 04:56 PM#8
Blubb-Tec
Quote:
Originally Posted by Eleandor
Why? Even though jasshelper cannot import the compiled script into the campaignmap, if no vjass is used the script that is already in the map should still be valid code...

mhh, yeah, i'm not too sure, but what you say sounds valid. still, maybe there is some other reason for it to fail, but i guess else you're right.