| 08-01-2009, 07:06 PM | #1 |
Greetings people. I just registered on forums and checked the FAQs I found and a few tutorials under tutorial subforum. First of all, I dont know how I missed this webpage before! I wanted to make w3 maps before but was discouraged by the lack of resources. I must have somehow skipped it in google.. Anyway! I've a few map ideas. I thought I could check some tutorials for some questions I had.. but then I noticed that I had no idea what to check. I mean, it's my first time and I'm TOTALLY clueless on how things work at w3 mapping. I had made a few basic/easy maps in starcraft and I have basic programming experience too. So I think I can get it working once I start it... So, is there a tutorial like a step-by-step map making to show some features? I'm lost in sea of ideas and tutorials here! Or do you have a place to ask simultaneous questions? Becouse I'll probably have many questions initially, before I learn what tutorial to use for a particular situation. And I certainly dont want to pollute forums. PS: Either my message lagged or, more likely, forum is moderated. I thought I had a problem and re-posted, sorry about double thread! |
| 08-01-2009, 08:40 PM | #2 |
http://www.wc3c.net/showthread.php?t=74894 basic jass guide just use this thread to aks your questions |
| 08-01-2009, 09:11 PM | #3 |
Isn't there some generic "how to get started"-stuff within the World Editor itself, placed by Blizzard? Else, start by looking through this tutorial on working with Triggers. And welcome to the site, enjoy your stay! |
| 08-02-2009, 03:13 AM | #4 |
also, feel free to just keep on asking questions in one thread, people tend to do that, and it works pretty well :) |
| 08-06-2009, 11:35 AM | #5 |
Yeah, the forums are moderated. Once a moderator/admin approves one of your posts the rest are no longer automatically moderated. If reading tutorials isn't doing it for you or end up with a slew of questions all the time, talk to some people on MSN/AIM/whatever. Most anyone who has his or her screen names listed here on Wc3c will not be averse to giving you some pointers. Browsing around the forums should give you a good idea of who's who, and I'm sure some of the more friendly users (*cough*Not Griffen*cough*) like Rising_Dusk, darkwulfv, Anitarf, and myself would not mind getting you started. Just don't turn into Flame_Phoenix2... :P |
| 08-14-2009, 10:59 PM | #6 |
Greetings again, thanks for all the answers. Had some personal stuff that delayed me but I just decided on a map and have some questions I'd like to ask. I'm pretty sure I may find some answers to them with practice, but I wanted to ask nevertheless, to help me better plan ahead: 1) When creating a custom unit/hero, what are the priorities when you choose a base character? Or.. are there such priorities? How does it matter if you choose hero x or hero y or unit a or unit b? 2) How easy/hard/mundane is it to transfer abilities/heroes or any custom content between mats? That is, is it okay to create a custom hero on a map while you work on the map itself on another file and then transfer the hero to there? So you can test random stuff on the other map for instance. 3) Is it possible to give heroes/units more than 5 abilities? If not, can you give an ability a combination of abilities? For example, for a swashbuckler type character, can you combine crit and evasion into one ability? ..well.. I think panda has that, but I mean any two passive abilities.(maybe auras included too). I want like, 4 active abilities+1 ability that is active too but also has a passive benefit. 4) What can you save or not in variables? I mean, I dont expect a full list ofc:D But maybe there are some distinctive stuff that I should know "you cant store character levels, but you can store their height!" type of unexpected knowledge or maybe a common know-how. That's all I can think of now, I'll post them as they come. I hope I wont be much of a leecher, I'm just trying to learn my way around :) PS: How do I edit thread names? Tried to change it into "New and lost! - questions asked" but only the message title changed. |
| 08-14-2009, 11:54 PM | #7 | ||||
Quote:
For heroes it doesn't really matter which hero I copy, since I usually make heroes that are different from the base heroes. I guess prioritizing similar stats could also work in this case but it isn't as big of a deal. If I am creating a hero that can morph into other units I will definitely use the same custom hero that I had edited though. However if one is willing to put enough effort into it, one could copy a unit/hero and turn it into a complete copy of another unit/hero. This is just to say that all the necessary data for creating custom units/heroes is available in the editor. Quote:
But regarding the second half of your inquiry, if the map that you are copying to becomes very large, it would be a good idea to test custom data in a separate demo map before copying the data over to the main map. This is so you can test and make changes to the demo map very quickly. Quote:
Regarding heroes, from what I've read while it is possible to give a hero more than 5 abilities only the first 5 can get skilled up in the hero's skill window. Abilities cannot be given new effects, so this has to be compensated by utilizing triggers. You can use triggers so that putting skill points into a certain active ability also adds a special passive ability to a hero, or have an additional effect be triggered off of a unit's attack/ability/action in certain conditions. Quote:
|
| 08-14-2009, 11:54 PM | #8 | ||||
Quote:
Quote:
Quote:
Quote:
|
| 08-15-2009, 12:26 AM | #9 | |
Quote:
Only moderators can change thread titles. When you edit the title of the first post in the thread, it edits the post's title, not the threads. Based on the posts I see from you in this thread, you seem to be the type of person who truly wishes to learn, and knows how to ask questions. If my assessment is correct, you will be a valued member of the community :) so, Welcome to WC3C! Come join WC3C's chat room some time. The link is at the top of every page. The #dev channel is a good place to ask questions, and get some real-time help. #wc3c is mostly off-topic bullshit. (Beware: a lot of people are often on IRC, but not actually paying attention or talking. It may take a bit of time before someone actually shows up talking.) |
| 08-15-2009, 02:58 AM | #10 |
I changed your thread title :P With the JassNewGenPack (you should get this if you do not already have it) you can merge custom object data between maps, so if you create a lot of abilities, buffs, units, etc., in a separate map from your "main" map, you can then merge the data and import all of your stuff easily. |
| 08-15-2009, 05:53 AM | #11 |
Thanks for all the answers and comments! I just woke up and wanted to see if there were any answers and I'm shocked:D Ze work shall start and @Earthfury, if the community values those, I'll be proud and honored to be a part of it! Thanks again:) Thanks for the title too:P So, THANKS. Hehe. |
