| 08-05-2009, 11:01 AM | #1 |
EDIT Sorry, there must have been something wrong with the map I used... seems to work flawlessly in the xe-test map. Never mind. I'm trying to make scripted abilities interact with spell shields. Are there any good instant spells I can use to test for spell shield? I've tried slow and curse, but GetUnitAbilityLevel(buff,target) returns 1 no matter if the spell was blocked or not. It still does after a TSA(0). Perhaps there is some instant damage ability that I'm unaware of, which I can use instead? Alternatively, is there any secret order thrown each time a spell shield goes off? |
