so basically, after patch 1.24, i had to sift through my map and remove all the retun bugs (which i did) but its still not loading (like im still using the return bug(which im not)) and then i read somewhere about if/elseif blocks causing wc3 to think im using the return bug... so i isolated the general locaiton of whats causing it to not load... and ive found a single spell that definatly causes it to not load (there are others, but there disabled for now)
so i disabled the trigger, the map loads fine, and then when i re-enable the trigger, the map doesnt load (like im using the bug)... now im not using *anything* fancy, just a basic unit casts spell. do simple effects... but for some reason its still not loading (i disabled the condition, cause i thought something might be messed up with the condition's return, but its not that)
so, after my long explanation, here is my spell, if anyone could *please* help me, i really would rather be able to actually finish this map...
EDIT: ok so now im confused.... its working now... for no aparent reason... i didnt change *anything*
EDIT2: also, just so i know, what are the rules for bumping a post?
EDIT3: do i need a newer version of newgen or someting?
EDIT4: so everything is fixed, i set booleans isntead of returninig, and put the single spells without filters into scopes and made the gobals private, and everything works... this thread can be closed now.
right. point taken... however. i dont think ive ever gotten the reason why scopes are so useful... mind explaining it to me? :D
also, again, for some unknown reason, another spell is bugging on me... i have a feeling its newgen, cause when i put the trigger into vanilla wc3 editor, it compiles and loads fine.
also, again, for some unknown reason, another spell is bugging on me... i have a feeling its newgen, cause when i put the trigger into vanilla wc3 editor, it compiles and loads fine.