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need help for the boss level...

08-10-2009, 12:41 PM#1
Pinzu
The concept of the area is... "Home of Firelord" he spawns in the center and the level starts...

what I need help with is diffrent motives, ideas... and if some one could find related models of doodads or effects/fogs etz... anything I would be greatly thankful.

here is a wip shot of it in progress if you find some thing fugly please say it now befor i get to much details in it, so painful to redo the basics then...



*edit: if some one knows a good chain model, please say! ;)



08-11-2009, 02:26 PM#2
Pinzu
which fog do you prefer? orange or red..?
08-11-2009, 02:54 PM#3
Tot
boah................................................................................................ .


red one looks nicer (only my opinion; still stunned)
08-11-2009, 04:45 PM#4
Pinzu
good to see this forum isn't entirely dead! ;)

ok, I'll stay by your oppinion and use the red one.
08-11-2009, 05:42 PM#5
Tot
the lava, was it formerly water?
08-11-2009, 06:26 PM#6
WILL THE ALMIGHTY
Hmmm... red. Or a redder orange.
08-11-2009, 09:51 PM#7
~Void~
Keep the orange but with more red in it.
08-11-2009, 10:53 PM#8
Pinzu
Quote:
Originally Posted by ~Void~
Keep the orange but with more red in it.
How do i do that?
08-12-2009, 04:22 AM#9
Mendel
it looks good :] can i ask from where is the columns and all other doodads? i having trouble to find them,.. have you tried looking in hiveworkshop for the chains?
also i suggest you go to map options or something and use lighter such as underground (wich gives a greenish look) or use black citadel.. or was it outland.. i don't remember (wich gives a hot look XD ) just try, someof them doesn't effect so try everything see what comes best.
08-12-2009, 09:35 AM#10
Pinzu
^I found all the doodads in Here

... and yes, I have somewhat searched hive, about that greenish dungeon look, its not what I'm after as this is some what HELL! ;)

Quote:
Originally Posted by Tot
the lava, was it formerly water?

the lava in the map is fro the dungeon water, (don't like it, and I hope some one can make a custom model for it!) ;)

*edit: I was wondering if you can add transpareency to doodads in game, like, umm... so your hero/units/decoration and other stuff dosn't get hidden behind walls cus the camera has a bad angle, (whats the code, and does it work on doodads or destructibles?)
... and another problem I bumed into is that the fog isnt the same when u have unit vision in the area, it dosn't look as good as in e.g world editor.
08-12-2009, 12:12 PM#11
Pyrogasm
It's possible to make transparent doodads, but they need an additional animation that sets their transparency to nearly 100%.

http://www.wc3c.net/showthread.php?t=85952
08-12-2009, 02:47 PM#12
Pinzu
ok, but if you do a dummy unit, and use the doodad, I tought i saw somewhere a code for that...

my first atemt at a skin, as you can see... skinning is not a talent i posses... :(



the teqnique used is the one honored by many, known as the coppy/paste style /sarcasm.
08-12-2009, 06:15 PM#13
Mendel
thx :], well i didn't meant to look for a greenish dungeon look in hive, what i mean is that in the world editor, go to map options , and under fog u can change lighter, changing it to black citadel or something like that can give a red hot look, try them all i don't rememebr exactly wich one, all i know that underground gives a greenish look wich help me alot :]
08-12-2009, 06:25 PM#14
Pinzu
ahh, k, I will.


I think I looked through all of hive (wouldn't know...)


... just wanted to have a balcony some where, - you can't imagine how much time that took...


IT'S A TRAP!!
08-14-2009, 02:10 PM#15
Mendel
was that an ingame footage?