| 08-18-2009, 05:11 PM | #1 |
Can you change the distance between the worker and the constructor? (how far away you can stand and construct the building? or... is there a way to detect which construction the worker was ordered to build befor he starts building? |
| 08-18-2009, 06:44 PM | #2 |
Try changing the casting range of the "Repair" ability. |
| 08-18-2009, 07:43 PM | #3 |
I changed repair, build range to 9999... still dosn't work... |
| 08-18-2009, 10:33 PM | #4 | |
Quote:
Yes. Unit is issued a point order. The unit-type is the same as the IssuedOrderId. GUI won't let you do this though (GUI differentiates between unit-type and integer). |
| 08-19-2009, 10:36 AM | #5 | |
Quote:
so, could I get my hands on the custom script? pl-e-e-ease, |
| 08-19-2009, 10:48 AM | #6 |
Make a variable of type "Unit Type" and do something akin to this (my variable is called "UType" in the example): Trigger: ![]() Custom script: set UType = GetIssuedOrderId()![]() Unit - Create 1 UType for (Player 1) at (Center of (Playable map area)) facing Default Building Facing degrees |
| 08-19-2009, 11:14 AM | #7 |
You really want people to give you rep! :) thx both of you. oh man much <3! |
