So when you making model and animation in 3dsmax or wc3.
What type of controllers you use ?
What type of IK solvers you use ?
How you constrain bones ?
I bumped to an error and I dont know how to solve it... so I'm looking for an suggestions. I had to animate one same character for the 6th time with each failed another another coz wc3 doesnt support most of the things.
Ty for help, but its useless for me. I know all of that.
I attached picture of my rigg. Its very simple, coz of wc3 engine limitations.
I really dont know what I'm doing wrong or not doing. I removed all scale keys, but when I snap IK bones doesnt work fine...