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Map crash! Help requested

09-05-2009, 09:30 PM#1
Zanam
I've been working diligently on a map that received good feedback and reviews from it's alpha testing on battle.net, however I cannot work on it!

I recently was working with custom pathing, and upon importing a slightly edited version of the path map I was using, the map crashes upon trying to load unit 49/50, the one that has the path map.

I was looking at the Tools section and I believe GMSI can help me. I know C, and can understand the code, however I don't know the unit's typecode. I might be able to figure out a way to get it to work, but my question here is more simple.

Is there another way to remove a unit without opening the editor? Say, a tool that lets you view your object data in text form or something?