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Changing default attack animation?

09-10-2009, 12:40 AM#1
Noobo
Hello
Ive got a question: is there any way of changing a units default attack animation
(e.g I have a villager, i want his normal attack to be attack work instead of his default attack)
Is there any way of doing this by use of triggers?

Thank in advance
09-10-2009, 08:09 AM#2
Anachron
Aren't there something with Animation - Default Animation strings in the Object Editor? Just attach a work there.
09-10-2009, 11:18 AM#3
DioD
Set Animation Flag Alternative == cause any unit with alternative animation use it.

Animation flag 1 - 2 - 3 will cause use of numbered attack always.
09-11-2009, 12:37 AM#4
Noobo
What should it be under
Art, combat, editor, movement?
I cant find it D=
My Ctrl+F doesn't work either


EDIT
Found it!!! Thanks a lot^^