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[RoK] Game.dll

01-29-2003, 08:08 PM#1
Buster
What exactly did you change in the game.dll? :)
I compare both game.dll in a hexeditor - the original one with the other one from RoK. And these were the results:

Original game.dll
Code:
War3.mpq . . . . Allo
w Local Files . . .
Code:
E . . . |0moredist\m
iles . . . . WESTRING


RoK game.dll
Code:
. . \war3.mpq . Camp
aign LocFiles . . .
Code:
E . . . |0mo . . redis
t\miles . WESTRING

But what function have these changes and how you came on this idea to change exactly these lines?
I think it has something to do with the war3patch.mpq because in the RoK directory it isnt any war3.mpq there.

Thx in advance! ;)

Note: I am german! ;)

MfG Buster
01-30-2003, 01:55 AM#2
CBWhiz
Seems to me that the first change simply tells game.dll to check a diffrent registry key for allow local files.

the second i'm unsure of, but is probably the mpq filename.
01-30-2003, 07:26 PM#3
Buster
Thx @ CBWhiz! ;) But I need more help. I thought of the producers of RoK. ;)
01-30-2003, 07:31 PM#4
Starcraftfreak
I don't think they changed much. redist\miles got to do with the Miles Sound System. Maybe they changed some minor things.
01-30-2003, 07:49 PM#5
freaky TiKi
use mpqview or techmpq u can then see that they added hundreds of files containg edited or totally new things like brok.mdx or Krillpissed.wav so it just copies a few files from wc3 main folder (like game.dll) then uses it's own files for the rest.
8)
01-30-2003, 08:28 PM#6
Buster
Quote:
Originally posted by freaky TiKi
use mpqview or techmpq u can then see that they added hundreds of files containg edited or totally new things like brok.mdx or Krillpissed.wav so it just copies a few files from wc3 main folder (like game.dll) then uses it's own files for the rest.
8)


That is not unknown to me. ;)
I only want to know what these changes cause in the Game.dll. ;)