| 09-17-2009, 12:52 AM | #1 |
It seems any Hero units made with a non-alphanumeric character in the first position of the object ID character string (e.g. '#xyz', '&tst', '@@##') get thrown into the "Melee Units" category. Consequently, such units are unable to access hero-specific data fields like "Abilities - Hero" and hero stats. I don't know yet what else is affected similarly, but this is kind of unusual, no? My apologies if this is already a known issue. Certainly, it's easy to bypass (just don't hack certain object IDs in), but I'm curious about what causes this behavior. I'll post a screenshot if necessary (like, say, if I'm the only one getting this problem, or if you need to see it without having to reproduce it). |
| 09-17-2009, 01:20 AM | #2 |
It's because only 'A000' -> 'Z~~~' are registered as heroes -> is normal ... notice how 'hfoo' is not hero? |
| 09-17-2009, 01:26 AM | #3 |
It is not a JNGP problem, but a strange behavior with the Object Editor By the same way you can transform a non-hero unit in a hero by specifying the first letter in upper case |
| 09-17-2009, 02:01 AM | #4 |
Ah, never mind then. How bothersome. |
